Hi Peter,
as Rémi said, the way to do this in Slurm is via a job submit plugin. For
example in our job_submit.lua we have
if (job_desc.partition == "cpu" or job_desc.partition == "gpu") and
job_desc.qos ~= "admin" then
if job_desc.script == nil or job_desc.script == '' then
slurm.log_info("slurm_job_submit: jobscript is missing, assuming
interactive job")
slurm.log_info("slurm_job_submit: CPU/GPU partition for interactive
job, abort")
slurm.log_user("submit_job: ERROR: interactive jobs are not allowed in
the CPU or GPU partitions. Use the interactive partition")
return -1
end
end
Which checks to see if the job script exists - this is more or less the
definition of an interactive job.
Ewan Roche
Division Calcul et Soutien à la Recherche
UNIL | Université de Lausanne
> On 15 Feb 2022, at 08:47, Rémi Palancher <[email protected]> wrote:
>
> Hi Peter,
>
> Le lundi 14 février 2022 à 18:37, Peter Schmidt <[email protected]> a
> écrit :
>
>> slurm newbie here, converting from pbspro. In pbspro there is the capability
>> of limiting interactive jobs (i.e srun) to a specific queue (i.e partition).
>
> Note that in Slurm, srun and interactive jobs are not the same things. The
> srun command is for creating steps of jobs (interactive or not), optionally
> creating a job allocation beforehand if it does not exist.
>
> You can run interactive jobs with salloc and even attach your PTY to a
> running batch job to interact with it. On the other hand, batchs jobs can
> create steps using srun command.
>
> I don't know any native Slurm feature to restrict interactive jobs (to a
> specific partition or whatever). However, using job_submit LUA plugin and a
> custom LUA script, you might be able to accomplish what you are expecting. It
> has been discussed here:
>
> https://bugs.schedmd.com/show_bug.cgi?id=3094
>
> Best,
> --
> Rémi Palancher
> Rackslab: Open Source Solutions for HPC Operations
> https://rackslab.io
>
>