Hey guys,

Ed and I are looking at adding more commands to the external renderer 
via SBM and the BoneBus.  I'm wondering if anyone can provide some 
examples from the Panda3D code.  Obviously they have text "bubbles".  
They also have remote controlled pawns, but I don't know how they 
implemented remote control of pawns (messages or extensions to the bone 
streams).

Does anyone on the list know, before I dig into their code?  What are 
the messages called? What are the parameters? Are they sent as strings 
or structs?

Knowing this will help us unify the designs later on.



Anm

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