Revision: 2060
http://smartbody.svn.sourceforge.net/smartbody/?rev=2060&view=rev
Author: fengww
Date: 2011-06-21 00:23:42 +0000 (Tue, 21 Jun 2011)
Log Message:
-----------
Fix the reach control fading issues. This caused the blend weight jumping when
not using the sbm:handle.
Minor tweaks to the reach state transition. Add the detection for steer
control. If the object is too far away and the steering is on, the character
will walk to the target before reaching. Otherwise, he will just try to reach
as far as possible in place.
Modified Paths:
--------------
trunk/core/smartbody/smartbody-lib/src/sbm/GPU/SbmShader.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/MeCtBodyReachState.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/MeCtBodyReachState.h
trunk/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.h
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_constraint.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_constraint.hpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.cpp
trunk/data/sbm-common/scripts/init-example-reach.seq
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