Revision: 2060
          http://smartbody.svn.sourceforge.net/smartbody/?rev=2060&view=rev
Author:   fengww
Date:     2011-06-21 00:23:42 +0000 (Tue, 21 Jun 2011)

Log Message:
-----------
Fix the reach control fading issues. This caused the blend weight jumping when 
not using the sbm:handle.

Minor tweaks to the reach state transition. Add the detection for steer 
control. If the object is too far away and the steering is on, the character 
will walk to the target before reaching. Otherwise, he will just try to reach 
as far as possible in place.

Modified Paths:
--------------
    trunk/core/smartbody/smartbody-lib/src/sbm/GPU/SbmShader.cpp
    trunk/core/smartbody/smartbody-lib/src/sbm/MeCtBodyReachState.cpp
    trunk/core/smartbody/smartbody-lib/src/sbm/MeCtBodyReachState.h
    trunk/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.cpp
    trunk/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.h
    trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_constraint.cpp
    trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_constraint.hpp
    trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.cpp
    trunk/data/sbm-common/scripts/init-example-reach.seq


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