Revision: 2267
http://smartbody.svn.sourceforge.net/smartbody/?rev=2267&view=rev
Author: fengww
Date: 2011-07-21 00:43:00 +0000 (Thu, 21 Jul 2011)
Log Message:
-----------
Move some changes in reach controller from the trunk. Added collision objects
for character joints. For now, it only detects the visgeo and uses the mesh as
the collider directly. To-do : generate the colliders procedurally with capsule
or other geometry primitives.
Modified Paths:
--------------
branches/cmake/core/smartbody/sbm/src/ObjectManipulationHandle.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.h
branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmColObject.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmColObject.h
branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmPhysicsSimODE.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/mcontrol_util.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.hpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/sbm_character.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sbm/sbm_pawn.cpp
branches/cmake/core/smartbody/smartbody-lib/src/sr/planner/sk_blend_cfg.cpp
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