Revision: 2267
          http://smartbody.svn.sourceforge.net/smartbody/?rev=2267&view=rev
Author:   fengww
Date:     2011-07-21 00:43:00 +0000 (Thu, 21 Jul 2011)

Log Message:
-----------
Move some changes in reach controller from the trunk. Added collision objects 
for character joints. For now, it only detects the visgeo and uses the mesh as 
the collider directly. To-do : generate the colliders procedurally with capsule 
or other geometry primitives. 

Modified Paths:
--------------
    branches/cmake/core/smartbody/sbm/src/ObjectManipulationHandle.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/MeCtReachEngine.h
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmColObject.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmColObject.h
    
branches/cmake/core/smartbody/smartbody-lib/src/sbm/Physics/SbmPhysicsSimODE.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/mcontrol_util.cpp
    
branches/cmake/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.cpp
    
branches/cmake/core/smartbody/smartbody-lib/src/sbm/me_ct_example_body_reach.hpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/sbm_character.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sbm/sbm_pawn.cpp
    branches/cmake/core/smartbody/smartbody-lib/src/sr/planner/sk_blend_cfg.cpp


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