Revision: 2447
http://smartbody.svn.sourceforge.net/smartbody/?rev=2447&view=rev
Author: arishapiro
Date: 2011-09-07 00:02:30 +0000 (Wed, 07 Sep 2011)
Log Message:
-----------
Breathing controller can now use blendshapes: added a channel called 'blend'.
To activate, use:
char <name> breathing useblendchannels true
Added callback to listener: OnChannel(char_name, channel_name, value)
Modified smarbody-dll and smartbody-c-dll to accommodate new callback. (Changes
needed to Unity scripts)
Renderers need to add OnChannel() callback
Bonebus now sends non-joint, non-visemes as general parameters - more BoneBus
changes are still needed, however.
Modified Paths:
--------------
trunk/core/smartbody/sbm-batch/sbm-batch.cpp
trunk/core/smartbody/smartbody-dll/include/smartbody-c-dll.h
trunk/core/smartbody/smartbody-dll/include/smartbody-dll.h
trunk/core/smartbody/smartbody-dll/smartbody-c-dll.cpp
trunk/core/smartbody/smartbody-dll/smartbody-dll.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/mcontrol_callbacks.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/mcontrol_util.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/mcontrol_util.h
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_breathing.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_breathing.h
trunk/core/smartbody/smartbody-lib/src/sbm/sbm_character.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/sbm_character.hpp
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