Revision: 3170
http://smartbody.svn.sourceforge.net/smartbody/?rev=3170&view=rev
Author: fengww
Date: 2012-04-17 01:11:06 +0000 (Tue, 17 Apr 2012)
Log Message:
-----------
Handling the popping/offset problem when transition from PseudoIdle to an
animation state, and vice versa. Add special handling when there are (x,z)
offset in the root skeleton. This in turns solve the error accumulation which
cause severe foot sliding in some skeletons.
Modified Paths:
--------------
trunk/core/smartbody/sbm/src/fltk_viewer.cpp
trunk/core/smartbody/sbm/src/panimationviewer/Parameter3DVisualization.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/SBCharacter.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/bml_states.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_param_animation.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_param_animation.h
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_param_animation_utilities.cpp
trunk/core/smartbody/smartbody-lib/src/sbm/me_ct_param_animation_utilities.h
trunk/core/smartbody/smartbody-lib/src/sr/sr_mat.h
This was sent by the SourceForge.net collaborative development platform, the
world's largest Open Source development site.
------------------------------------------------------------------------------
Better than sec? Nothing is better than sec when it comes to
monitoring Big Data applications. Try Boundary one-second
resolution app monitoring today. Free.
http://p.sf.net/sfu/Boundary-dev2dev
_______________________________________________
Smartbody-svn mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/smartbody-svn