Revision: 4194
http://smartbody.svn.sourceforge.net/smartbody/?rev=4194&view=rev
Author: fengww
Date: 2013-02-02 00:25:44 +0000 (Sat, 02 Feb 2013)
Log Message:
-----------
Partially fixed the issue of on-line retargeting for skeleton with base
pre-rotation. Now the retarget animation looks correct. To-Do : fix the problem
in foot step IK fix for this type of skeleton as well.
Fixed the problem with animation blend generate incorrect results for certain
animations. The old euler decomposition sometimes generate large angles, and
cause strange results. It is replaced with the more robust decomposition code
by Marcus. The new code tests fine with our locomotion blend, so it should be
valid. Need to test more data to verify its correctness.
Modified Paths:
--------------
trunk/core/smartbody/smartbody-lib/src/controllers/me_ct_param_animation.cpp
trunk/core/smartbody/smartbody-lib/src/controllers/me_ct_param_animation_utilities.cpp
trunk/core/smartbody/smartbody-lib/src/controllers/me_ct_param_animation_utilities.h
trunk/core/smartbody/smartbody-lib/src/sb/SBAssetManager.cpp
trunk/core/smartbody/smartbody-lib/src/sb/SBCharacter.cpp
trunk/core/smartbody/smartbody-lib/src/sb/SBRetarget.cpp
trunk/core/smartbody/smartbody-lib/src/sb/SBRetarget.h
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