Revision: 5690
          http://sourceforge.net/p/smartbody/code/5690
Author:   dancasas
Date:     2014-07-10 20:43:10 +0000 (Thu, 10 Jul 2014)
Log Message:
-----------
First version of the blendshapes with blended textures, which can be enabled by 
attribute useBlendFaceTextures 
_character->setBoolAttribute("useBlendFaceTextures", true). 
Also fixed a bug when loading .obj files that was not parsing correctly the 
material names from the input obj and therefore assigning corrupted strings 
into the mtlTextureNameMap map.

Modified Paths:
--------------
    trunk/core/smartbody/SmartBody/SmartBody.vcxproj
    trunk/core/smartbody/SmartBody/SmartBody.vcxproj.filters
    trunk/core/smartbody/SmartBody/src/sb/SBCharacter.cpp
    trunk/core/smartbody/SmartBody/src/sb/SBCharacter.h
    trunk/core/smartbody/SmartBody/src/sbm/GPU/SbmShader.cpp
    trunk/core/smartbody/SmartBody/src/sbm/sbm_deformable_mesh.cpp
    trunk/core/smartbody/SmartBody/src/sbm/sbm_deformable_mesh.h
    trunk/core/smartbody/SmartBody/src/sr/sr_gl_render_funcs.cpp
    trunk/core/smartbody/SmartBody/src/sr/sr_gl_render_funcs.h
    trunk/core/smartbody/SmartBody/src/sr/sr_model_import_obj.cpp
    trunk/core/smartbody/sbgui/src/RootWindow.h
    trunk/core/smartbody/sbgui/src/fltk_viewer.cpp

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