Revision: 5750 http://sourceforge.net/p/smartbody/code/5750 Author: fengww Date: 2014-08-01 00:14:45 +0000 (Fri, 01 Aug 2014) Log Message: ----------- Fixed bind pose matrix issue with Ogre renderer. Now the skin bind pose transformations are added correctly to the Ogre skeleton to compensate for the binding bone rotations. This fixes some problems of some skin mesh where the initial skeleton pose and mesh pose are different.
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