Revision: 5939 http://sourceforge.net/p/smartbody/code/5939 Author: arishapiro Date: 2015-01-10 02:16:51 +0000 (Sat, 10 Jan 2015) Log Message: ----------- SBHandlerAssimp now handles skeletons, meshes and skinning with .fbx files. Animation loading not yet complete (loads an empty animation file with proper name). Mesh loading still doesn't handle case when mesh has rotation/scale.
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