On Tue, Jan 31, 2017 at 9:21 AM, Olivier Tilloy <[email protected]> wrote: > This is a bit tricky: when packaging a Qt application that uses the > platform snap, snapcraft will use ldd to crawl the app’s binaries and > will automagically add the libraries that it depends on to the > resulting snap (those libs are taken from the host system). > > There is a way around that, but it’s rather counter-intuitive and > error-prone: add the packages containing those libs to the list of > stage-packages, then explicitly exclude them from the resulting snap > using the prime/snap keyword. You won’t be able to exclude them if you > didn’t include them through the stage packages first.
Isn't this what Kyle fixed by adding build-attributes: [no-system-libraries] ? http://snapcraft.io/docs/build-snaps/syntax#parts -- Snapcraft mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/snapcraft
