Hi, On 1 June 2016 at 11:01, Reinhard Pointner <[email protected]> wrote: > The main issue is the lack of "real" examples. Hello World examples don't > cut it for real desktop apps (that crash with all kinds of weird UI > framework issues when run in confined mode). More than documentation, more > "real world" examples that show what is currently possible and what isn't, > would be far more helpful. >
I agree! So we (Community Team) made "snappy playpen[2]" [1] as a side project to allow us to learn the ropes, push the boundaries of snapcraft/snapd and provide some 'real' examples. The goal isn't for *us* to upload all these snaps to the store, and we're not planning on snappifying/snappying/snapcrafting (whatever the verb is) everything, but it's more as a learning exercise. We can of course provide these as patches to upstream projects so *they* can upload to the store. There's a couple of simple ones like ffmpeg and moon-buggy, and some more complex ones like Atom but as time goes on, and as we fix them, we're adding more and more which should cover a bunch of use cases. Thanks to didrocks we have CI testing the creation of each snap per pull request. Working example contributions welcome. [1] https://github.com/ubuntu/snappy-playpen [2] https://en.wikipedia.org/wiki/Playpen Cheers, -- Alan Pope Community Manager Canonical - Ubuntu Engineering and Services +44 (0) 7973 620 164 [email protected] http://ubuntu.com/ -- Snapcraft mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/snapcraft
