Sjoerd,

I still recommend using a single Snmp instance and USM
with multiple threads. Just share them between the
threads.

Creating several USM which overwrite each other in the
SecurityModels singleton, does not work, of course.
When using more than one USM, it is necessary to bind
them to a single MPv3.

Best regards,
Frank


Sjoerd van Doorn wrote:
Frank (and other readers),
Today I did some more testing with the new code and all appears to work as expected. I also did a test (10 threads, 10 devices) where the authoritiveEngineId of the device is unique and the problem also occurs using the old software, with the new software, I didn't see any issues untill now. My conclusion is that the single instance of the USM is not very suitable for multithreading usage (on a 8 core system), the work around you suggested seems to overcome the problem. Thanks for the help, and if any new conclusions come over the next fex weeks, I'll keep you posted. Regards, Sjoerd

--- On *Thu, 3/5/09, Sjoerd van Doorn /<[email protected]>/* wrote:

    From: Sjoerd van Doorn <[email protected]>
    Subject: Re: [SNMP4J] Resent (full code now): Why is the USM a
    singleton ?
    To: "Frank Fock" <[email protected]>
    Cc: "SNMP4j" <[email protected]>
    Date: Thursday, March 5, 2009, 8:21 PM

    Frank,
Thanks a lot, I think this did the trick. I still have some testing to do, but the initial tests show improvement.
    I was able to reproduce the problem by creating 5 Snmp instances to the same
    device and
     getting some snmp variables from it in 5 different threads (this time sparc
machine with 2 cores) and saw a lot of timeouts and other sorts of errors.
    Then I modified my code (see snippets below) and did the test again without
    errors. (please feel free to comment on my modifications. (I know it is not
    "clean" to throw RuntimeException, but I wanted to avoid modifying the
    API ;-)
Thanks and best regards, Sjoerd. ==== new class
    public class MultiThreadedSecurityModels extends SecurityModels
    {
    private static SecurityModels instance = null;

public MultiThreadedSecurityModels() {
    super();
    }

    public synchronized static SecurityModels getInstance()
    {
    throw new RuntimeException("Cannot get instance in this object !");
    }
    }
=== Method for init
    protected Snmp initSnmpAndSecurity( ) throws IOException
    {
    Snmp snmp = new Snmp(new DefaultUdpTransportMapping());

    USM usm = new USM(SecurityProtocols.getInstance(),
    new OctetString(MPv3.createLocalEngineID()),
    0);

    UsmUser user = new UsmUser(_agent.securityName,
    _agent.authProtocol,
    _agent.authPassphrase,
    _agent.privProtocol,
    _agent.privPassphrase);
    usm.addUser(_agent.securityName, user);

    MultiThreadedSecurityModels mtm = new MultiThreadedSecurityModels();
    mtm.addSecurityModel(usm);

    MessageProcessingModel mpm = snmp.getMessageProcessingModel(MPv3.ID);
    if ( mpm instanceof MPv3 )
    ((MPv3)mpm).setSecurityModels(mtm);
    else
    throw new RuntimeException("Wowsers, this is impossible");

    return snmp;
    }


    --- On Wed, 3/4/09, Frank Fock <[email protected]> wrote:

    From: Frank Fock <[email protected]>
    Subject: Re: [SNMP4J] Resent (full code now): Why is the USM a singleton ?
    To: [email protected]
    Cc: "SNMP4j" <[email protected]>
    Date: Wednesday, March 4, 2009, 5:23 PM

    Sjoerd,

    If you have an existing architecture that uses sync
    requests, it is OK to keep it. Creating a Snmp
    instance creates a socket (very expensive related
    to other things) and a thread (needs  up to 1MB of
    Memory with default stack size).

    A single threaded sync approach is of course not
    an option.

    Back to the problem: There are several USM instances
    (you create them by calling the Snmp constructor),
    however by default the singleton SecurityModels
    is used which holds only the latest USM created
    by the Snmp instances.

    I agree that this is surprising and should be changed.
    I will change that for the next release, to allow
    better control of how many USMs are used and when
    they are created.

    But you do not have to wait until then. You can use
    the MPv3.setSecurityModels to set your own subclass
    of SecurityModels to be used by the particular MPv3
    instance.

    Before taking the above approach, you will have to
    make sure that each MPv3 and USM pair are using
    their own unique engine ID.

    Best regards,
    Frank


    Sjoerd van Doorn wrote:
    > Frank,
    >  Rewriting to ASYNC would mean a redesign of an implementation that has
    run Ok for over a year (meaning a very big risk I would like to avoid). The
    only
    difference we have is that we switched to a new system (from dual core 
Sparc to
    2X4=8 core intel).
    > Since this new machine is installed we get the issues as described.
    > I am Aware the context switches are expensive, however I can live with
    that.
    > I do not understand why creating the SNMP object would be very expensive,
    besides the socket creation.
    > I did a test with a single threaded approach and it takes about 4 seconds
    to complete all gets and sets on all elements. I'm afraid this time gap
    will
    be to long when scaling up to 50 or more devices.
    > The enigineID that is non unique is the engineID of the network element,
    and I cannot control these.
    >  At this moment, I am NOT looking for a performance increase, but a fix to
    avoid these errors that have arised since I installed a more parallel hw
    system.
    I susspect the global table in combination of the non unique authoritiveID 
to
    be
    the cause.
    >  As far as I can see, there is only one USM for all SNMP objects and
    within this USM the user and time tables are stored indexed on the (in my 
case
    non-unique) authoritive engine ID. Where am I missing it ?
    >  Regards,
    >  Sjoerd
> > --- On *Tue, 3/3/09, Frank Fock /<[email protected]>/* wrote: > > From: Frank Fock <[email protected]>
    >     Subject: Re: [SNMP4J] Resent (full code now): Why is the USM a
    >     singleton ?
    >     To: [email protected]
    >     Cc: "SNMP4j" <[email protected]>
    >     Date: Tuesday, March 3, 2009, 11:07 PM
> > Hello Sjoerd, > > First, for 200+ elements using a single thread with async
    >     response processing will be sufficient. With 15 threads
    >     each creating a Snmp instance, you waist resources and
    >     probably run into problems with port allocation on your
    >     system. The thread context switches are also expensive,
    >     unless you have 16 CPUs.
> > The USM is NOT a singleton! The problem with your code
    >     is, that you have 15 (or more) Snmp instances with the
    >     same engine ID. Just create a different engine ID for
    >     each instance.
> > BTW, creating a Snmp instance is expensive. I would
    >     always share an instance if possible.
> > Best regards,
    >     Frank
> > > Sjoerd van Doorn wrote:
    >     >     > --- On Tue, 3/3/09, Sjoerd van Doorn
    <[email protected]>
    >     wrote:
    >     >     > From: Sjoerd van Doorn <[email protected]>
    >     > Subject: Why is the USM a singleton ?
    >     > To: "SNMP4j" <[email protected]>
    >     > Date: Tuesday, March 3, 2009, 10:35 PM
    >     >     >     >     >     >     >     >     >
    Hello all,
    >     >  I'm working on an issue and I suspect the fact that the USM
    is a
    >     singleton, is part of the reasons I'm having problems.
    >     > Can someone explain why not have an instance of the USM for every
    MPv3
    >     instance ?
    >     >  My problem is having timeouts, usmStatsNotInTime,
    usmUnknownEngineId and
    >     MessageException (1404) every now and then.
    >     > I'm in a network with 200+ elements and I already have seen
    that the
    >     autoritiveEngineId of the elements is not unique, however I cannot
    have them
    >     changed for my purpose (I am aware that this is against RFC 3414)
    >     > The issues show when in parallel (multithreaded) querying appr.
    15
    >     devices.(I'll post a snipped at the end of my mail.
    >     >  I suspect the internal administration of the USM is broken due
    to the
    >     fact that the engineID is non-unique and that this is causing my
    errors.
    >     >  After analysing the code for a couple of days and going through
    the
    >     previous posts, I can see more people are having these kind of
    problems, however
    >     I could not find any solution.
    >     > I'm thinking that a modification of the USM from a singleton
    to a
    >     instance per MPv3 could solve the problem, but I can't realy
    oversee why it
    >     is designed as a singleton from the beginning.  Here is my code
    (executed by 15
    >     threads in parallel in synchronous mode.
    >     >  private final Snmp4jAgent _agent;     > private final String
    _requestType;     > protected SnmpCommand(Snmp4jAgent agent, String
    requestType){   _agent =
> agent; _requestType = requestType; initSecurityModels(createUSM()); } > protected void initSecurityModels( USM usm ){
    >     SecurityModels.getInstance().addSecurityModel(usm); }     >
    protected USM createUSM(){ return new USM(SecurityProtocols.getInstance(),
    >     new OctetString(MPv3.createLocalEngineID()), 0); }     > protected
    PDU createRequest(){ final PDU request = new ScopedPDU();
    >     request.setType(PDU.getTypeFromString(_requestType));
    >     request.setMaxRepetitions(15); request.setNonRepeaters(0); return
    request; }     > protected Target createTarget(){ final UserTarget target =
    new
    >     UserTarget(); target.setSecurityLevel(_agent.securityLevel);
    >     target.setSecurityName(_agent.securityName);
    target.setVersion(_agent.version);
    >     target.setAddress(_agent.udpAddress);
    target.setRetries(_agent.retries);
> target.setTimeout(_agent.timeoutInSeconds * 1000); return target; } > protected Snmp createSnmp() throws IOException{ Snmp snmp = new Snmp(new
    >     DefaultUdpTransportMapping()); UsmUser user = new
    UsmUser(_agent.securityName,
    >     _agent.authProtocol, _agent.authPassphrase, _agent.privProtocol,
    >     _agent.privPassphrase); snmp.getUSM().addUser(_agent.securityName,
    user); return
    >     snmp; }     > public PDU execute() throws IOException{
    >     > Snmp snmp = null;
    >     >     > try{
    >     > snmp = createSnmp();
    >     > final List<VariableBinding> results = new
    >     ArrayList<VariableBinding>();
    >     > snmp.listen();
    >     > final PDU request = createRequest();
    >     > request.add(new VariableBinding(_oid));
    >     > final Target target = createTarget();
    >     > ResponseEvent responseEvent = snmp.send(request, target);
    >     > if (responseEvent.getPeerAddress() == null){
    >     > throw new IOException("No response received");
    >     > }
    >     > PDU response = responseEvent.getResponse();
    >     > if (response == null){
    >     > log.error("SNMP GetNextCommand :: response==null");
    >     > return null;
    >     > }
    >     > _agent.check(response);
    >     > VariableBinding binding = response.get(0);
    >     > OID checker = binding.getOid();
    >     > while (binding.getOid().leftMostCompare(_oid.size(), _oid) == 0){
    >     > results.add(binding);
    >     >     > request.set(0, new VariableBinding(binding.getOid()));
    >     > responseEvent = snmp.send(request, target);
    >     > response = responseEvent.getResponse();
    >     > if (response == null){
    >     > throw new IOException("Timeout occured");
    >     > }
    >     > binding = response.get(0);
    >     > // check oid duplicated ( last one ...
    >     > if (checker.equals(binding.getOid())){
    >     > // if there is only one remove the last one ... bogus
    >     > if (results.size() == 1){
    >     > results.clear();
    >     > }
    >     > log.debug("loopy checking the same");
    >     > break;
    >     > }
    >     > checker = binding.getOid();
    >     > }
    >     > response.clear();
    >     > for (int i = 0; i < results.size(); i++){
    >     > response.add((VariableBinding) results.get(i));
    >     > }
    >     >     > return response;
    >     > }
    >     > finally{
    >     > // always close the snmp connection
    >     > if (snmp != null){
    >     > snmp.close();
    >     > }
    >     > }
> > } > > > _______________________________________________
    >     > SNMP4J mailing list
    >     > [email protected]
    >     > http://lists.agentpp.org/mailman/listinfo/snmp4j
> > -- AGENT++
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> > >
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