With respect to the Don Stackhouse of DJ Aerotech (whose fine product I have
purchased), and other manufacturers, I think some serious questions
regarding scratchbuilding have been raised.  I appreciate and support the
hard work and financial risk that the model suppliers invest in keeping us
supplied with our 'toy' aircraft, but I also feel that the scratchbuilders
among us were perhaps a bit shortchanged by some of his comments (repeated
below).

I have built from kits, and I have also done some scratchbuilding, in large
part for the satisfaction of developing and using some manual craft skills,
and also just for the pleasure of seeing garage 'junk' turned into something
useful.  I know full well that I am not saving any money, and in fact, have
probably spent more than the cost of a kit or two in completing a given
project. I might even have had to buy or build a tool I wouldn't otherwise
need.  But my son and I had a hell of a lot of fun learning the techniques
of foam cutting, wing bagging, etc.  And frankly, its kind of fun to be able
to brag that I can build an flying wing (boomerang) in 2 evenings from some
housing insulation and tape for ~$5 in materials and call it the "five
dollar foamie".  The plane flies kind of crappy compared to the commercial
product, but I know there are more where it came from when I bash it up, and
that perhaps there are some mods I might try just to see if I can get it
better (or different).  Yes, perhaps, I was immoral because I found an
airfoil that fit the commercial wing I had purchased, and I traced the
planform, nor could I say I even understand the aerodynamics of flying
wings.  But  I was able to produce a plane that I could claim I built from
the ground up.  Furthermore, since I have no commercial aspirations in my
activity, I feel I have 'fair use' of a design.  (Patent attorneys need not
respond!)

As a matter of fact, one of my current projects has been to build something
along the lines of a Red Herring so that I can backpack it into some remote
slope and have some fun.  Frankly, at this point, my efforts so far  have
been spectacularly unsuccessful--the creature flops around like a grounded
goldfish, demonstrating that I currently have no understanding of how flying
wings work.  But either I'll spend some researh time and figure it out, or
give in and buy a kit.  Either way, I will have spent a lot of pleasant
constructive hours with an excuse not to watch  TV.

I might add that scratchbuilding with my teenage son was a fantastic
experience.  He is one of the few kids I know who actually have learned how
to use their hands with something other than with a video game controller.
He's learned, among other things, about strength of materials, composites,
CAD skills, and organizing a project--and he's now enrolled in a university
engineering program.  I can thank building model airplanes on all levels for
that motivation.

This hobby being as complex as it is, I actively support modelers going out
and buying the kit or even prebuilt aircraft, but if one has an interest in
striking out on  his own, I see nothing wrong.  Maybe a given manufacturer
will have lost a sale or two, but I can assure you that someone will get my
money!

By the way, the airfoil for the Red Herring is a modified SD7003, but Don is
right, that info alone won't help.  The info is on the www.tgworks.com
website.


Richard Shagam
Albuquerque, NM



From: Don Stackhouse @ DJ Aerotech  <[EMAIL PROTECTED]>
Date: Tue Nov 28, 2000 12:54pm
Subject: Re: [RCSE] HLG in the form of flying wings




Mike Carris writes, with regard to the Thermal Grommet Works flying wing
HLG's:

>50 sec dead air times with a 34" glider of any configuration seems amazing?
Maybe I should try one of these.  Do you know the airfoils, I would like to
build one.<

There are a couple things wrong here.

1. The moral issue. Adam Weston and his friends made the necessary HUGE
investment in developing a good model, turning it into a kit, putting
together a company, building tooling and equipment, buying materials, etc.,
and now that they've figured out a design that works plus gone to all that
trouble, effort and expense, you want someone to GIVE you some of the
parameters of the design so you can try to "copy" it.

2. The practical issue. There's FAR more to the design of a sailplane than
just the airfoils. In fact, airfoils are a relatively small part of the
total picture. If taken outside of the context of the rest of the design,
knowing what airfoil(s) are used is essentially MEANIMGLESS trivia.

If you started with just the knowledge of the airfoils used and an
approximate idea of the size and shape, what you would end up with would in
all probability be a poor imitation of one of TGW's kits. Odds are that you
would have to build and test several prototypes before you got something
even close from a performance standpoint, and at that point you would
probably still have quite a bit of work yet to go on getting the stability
& handling right. By the time you were finished, you would probably have
invested far more in blood, sweat, tears, and material $$ than the price of
a kit.

If you want the experience of designing your own airplane from scratch,
that's fine. However, don't fool yourself into thinking you've accomplished
that by trying to copy someone else's design. Make the effort to study the
engineering issues and develop a design of your own. That's how you get
that feeling of true accomplishment. Copying someone else's design is like
copying off of someone else's test paper in class. Even if you get an "A",
you will know that you don't really deserve it, and that you're benefitting
illicitly from someone else's work. The only way to feel like you've
accomplished something worthwhile is if you put the same sort of effort
into your own design that someone else had to put into theirs.

If, OTOH, you want a model that flies well and don't want to spend any more
than you have to, then don't fool yourself into thinking that scratch
building will be a quick and cheap route to that goal. Unless you are very
lucky, you will end up spending far more to get to the same level of
performance, handling and fun than it would cost if you'd just bought the
kit.

When you buy a kit, you're not just buying the materials in the box; you're
also buying the value of all the engineering, investment and effort that
went into developing and producing that kit. In most kits, the value of
those "intangibles" far exceeds the portion of the kit cost that's
allocated to them. If you really want to see the state of the art continue
to advance, allow the folks who do the work, and make the sacrifices, to
reap the rewards they deserve.


Don Stackhouse @ DJ Aerotech
[EMAIL PROTECTED]
http://www.bright.net/~djwerks/
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