A glider rule: feeding in down elevator can cure a
lot of problems. (In otherwords, keep the fuselage
horizontal or nose down, avoid letting it get nose up).

>about a quarter of the way up, I began to panic
>because the wind was pushing the plane so hard

Whenever you start getting into trouble on a hi-start,
feed in down elevator (first). This will cure most
of the problems encountered during a high start (like
severe yaws or "kiting" caused by too much AOA).

>I immediately tried turning the highlander upwind, but
>it just kept being blown downwind.

Same "fix", point the nose down a bit (gain airspeed) to
get the model to respond to control inputs. Again, most
"downwind" problems are due to the pilot feeding in too
much up elevator in an attempt to slow the model down
since it appears to be moving fast, but this is ground
speed, not airspeed.

Lack of control repsonse is usually due to insufficient
air speed. Again, dropping the nose helps here. If
conditions are gusty, I dive my gliders a bit to setup
for landings, coming in fast and maintaining increased
air speed until the model is about 3 feet or less above
the ground before letting it bleed off speed and land.

Most polyhedrals are setup with positive pitch stability
(the model will nose up out of a dive on it's own). This
means you can usually corner without any up elevator input.
The model will pick up airspeed on it's own until there's
enough dowforce at the tail to coordinate the turn.


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