Great topic Steve.  Jabber, Inc. is seeing some very interesting use
cases emerge in the beyond IM arena.  Although we can not yet publish
specific company details, following are some examples of services being
built upon the XMPP framework - some utilizing pub/sub, while others are
utilizing P2P data exchange:

Digital home:  presence enabled end-points for user controlled actions -
i.e. content distribution from PC to digital frame, turn lights on/off,
alerts / notifications based on behavior - grandpa has been in his chair
too long, is something wrong, etc.

1:1 Advertising:  preference based routing of content based on opt in
rules to various end user devices based on availability, geolocation,
interest, etc.

Grid computing:  utilization of presence and message routing

Device maintenance:  XMPP client installed on device end-point for
software upgrades, network location, activity, health, etc.

Online Gaming:  Action packets utilizing P2P framework to minimize
performance and bandwidth constraints - allows extension of PC action
games to lower band networks / devices

Service Aggregation:  Utilization of presence and identity to aggregate
information regarding a user across multiple service offerings in to a
single portal view - facilitation of multi-media communication based on
device capabilities - IM, SMS, Voice, Video, Challenge to Game, etc.

Multi-Media Polling:  ability to provide voting / polls across devices
and media - TV, Mobile, PC, Web, etc.

There are a host of others we are seeing emerge with customers and
prospects.
http://www.jabber.com/media/Jabber_Inc_Beyond_IM_White_Paper.pdf

Happy to discuss live if interested - I believe we are both in Denver?

Shawn Carrigan
Social Network / Service Provider Solutions
Jabber, Inc.
303-308-3723
[EMAIL PROTECTED]
JID:  [EMAIL PROTECTED]


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of [EMAIL PROTECTED]
Sent: Wednesday, June 25, 2008 11:00 AM
To: [email protected]
Subject: social Digest, Vol 4, Issue 13

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Today's Topics:

   1. real-world non-chat XMPP? (Steve Ivy)
   2. Re: real-world non-chat XMPP? (Bob Wyman)
   3. Re: real-world non-chat XMPP? (anders conbere)
   4. Re: real-world non-chat XMPP? (Steven Livingstone-Perez)
   5. Re: real-world non-chat XMPP? (bear)


----------------------------------------------------------------------

Message: 1
Date: Wed, 25 Jun 2008 08:01:26 -0700
From: "Steve Ivy" <[EMAIL PROTECTED]>
Subject: [Social] real-world non-chat XMPP?
To: "XMPP/Social Networking" <[email protected]>
Message-ID:
        <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=UTF-8

There's been a long discussion recently (some of which happened on
this list) about open messaging between websites and between users on
those websites, based somewhat on the current social network friends
messaging model. I think there's a general consensus that XMPP can and
should play an important role in this idea of an open, distributed,
near-real-time network of websites, but I also think that there is
disagreement on what the transition from xmpp's real-time network to
the web's non-real-time, non-persistent network looks like.

In the interest in understanding different ways that XMPP can be
used/built on, I'm wondering if anyone has some examples of a
real-world XMPP deployment for non-IM purposes? Perhaps something
based on PubSub?

Thanks,

--Steve

-- 
Steve Ivy
http://redmonk.net // http://diso-project.org
This email is: [ ] bloggable [x] ask first [ ] private


------------------------------

Message: 2
Date: Wed, 25 Jun 2008 11:13:03 -0400
From: "Bob Wyman" <[EMAIL PROTECTED]>
Subject: Re: [Social] real-world non-chat XMPP?
To: "XMPP and Social Networking,        Two Great Tastes That Taste
Great
        Together!" <[email protected]>
Message-ID:
        <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="iso-8859-1"

On Wed, Jun 25, 2008 at 11:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
> a real-world XMPP deployment for non-IM purposes?
> Perhaps something based on PubSub?
Well, about four years ago PubSub.com built a service that used XMPP +
XEP0060 PubSub to provide real-time tracking of content in Blogs, Press
Releases, SEC Edgar Filings, Earthquake reports, Airport Status, etc.
The
service is now defunct -- but not for technical reasons. Bad management
killed the company.

XMPP worked very well in this application.

bob wyman

On Wed, Jun 25, 2008 at 11:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:

> There's been a long discussion recently (some of which happened on
> this list) about open messaging between websites and between users on
> those websites, based somewhat on the current social network friends
> messaging model. I think there's a general consensus that XMPP can and
> should play an important role in this idea of an open, distributed,
> near-real-time network of websites, but I also think that there is
> disagreement on what the transition from xmpp's real-time network to
> the web's non-real-time, non-persistent network looks like.
>
> In the interest in understanding different ways that XMPP can be
> used/built on, I'm wondering if anyone has some examples of a
> real-world XMPP deployment for non-IM purposes? Perhaps something
> based on PubSub?
>
> Thanks,
>
> --Steve
>
> --
> Steve Ivy
> http://redmonk.net // http://diso-project.org
> This email is: [ ] bloggable [x] ask first [ ] private
>
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------------------------------

Message: 3
Date: Wed, 25 Jun 2008 08:17:47 -0700
From: "anders conbere" <[EMAIL PROTECTED]>
Subject: Re: [Social] real-world non-chat XMPP?
To: "XMPP and Social Networking,        Two Great Tastes That Taste
Great
        Together!" <[email protected]>
Message-ID:
        <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=UTF-8

On Wed, Jun 25, 2008 at 8:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
> There's been a long discussion recently (some of which happened on
> this list) about open messaging between websites and between users on
> those websites, based somewhat on the current social network friends
> messaging model. I think there's a general consensus that XMPP can and
> should play an important role in this idea of an open, distributed,
> near-real-time network of websites, but I also think that there is
> disagreement on what the transition from xmpp's real-time network to
> the web's non-real-time, non-persistent network looks like.
>
> In the interest in understanding different ways that XMPP can be
> used/built on, I'm wondering if anyone has some examples of a
> real-world XMPP deployment for non-IM purposes? Perhaps something
> based on PubSub?

Some off the top of my head (I'm sure there are more).

* Vertebra uses xmpp to distribute commands to machines in the Engine
Yard network.

* I'm working with a team to use BOSH to distribute website data back
up to their pages via XMPP using JSJac

* I built a prototype social network that uses the xmpp roster to
store your relationship data. http://code.google.com/p/xmpp-psn/

* There's the famous twitter -> jaiku integration that happened at
social graph camp.

* Chatterous is using XMPP's PubSub to build a message bus between
various different protocols.

* Chesspark uses xmpp to run and send commands for Chess games.

* Nick Vidal has an interesting app call ISS http://iss.im/ that uses
xmpp to do personal publishing.

~ Anders

>
> Thanks,
>
> --Steve
>
> --
> Steve Ivy
> http://redmonk.net // http://diso-project.org
> This email is: [ ] bloggable [x] ask first [ ] private
>


------------------------------

Message: 4
Date: Wed, 25 Jun 2008 17:08:27 +0100
From: "Steven Livingstone-Perez" <[EMAIL PROTECTED]>
Subject: Re: [Social] real-world non-chat XMPP?
To: "'XMPP and Social Networking,       Two Great Tastes That Taste
Great
        Together!'" <[email protected]>
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="utf-8"

Finding stuff that has fully adopted PubSub or PEP is harder but ...

The BBC publish their current music tracks:
http://www.bbc.co.uk/blogs/radiolabs/2008/02/now_playing_in_the_cloud.sh
tml

An example implementation:
http://radiofall.mibly.com/


Tivo uses XMPP:
http://stpeter.im/?p=2131


In a slightly different direction ... 

Android uses it too for p2p messages.
http://code.google.com/android/toolbox/google-apis.html

Low Cost calls over XMPP with Flex
http://blogs.nitobi.com/andre/index.php/2008/03/13/verb-exchange-and-nit
obi-to-build-xmpp-client-with-flex-and-air/

Also the Vertebra ruby slides mentioned by Anders are here:
http://brainspl.at/articles/2008/06/02/introducing-vertebra

cheers,
Steven
http://livz.org

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Steve Ivy
Sent: 25 June 2008 16:01
To: XMPP/Social Networking
Subject: [Social] real-world non-chat XMPP?

There's been a long discussion recently (some of which happened on
this list) about open messaging between websites and between users on
those websites, based somewhat on the current social network friends
messaging model. I think there's a general consensus that XMPP can and
should play an important role in this idea of an open, distributed,
near-real-time network of websites, but I also think that there is
disagreement on what the transition from xmpp's real-time network to
the web's non-real-time, non-persistent network looks like.

In the interest in understanding different ways that XMPP can be
used/built on, I'm wondering if anyone has some examples of a
real-world XMPP deployment for non-IM purposes? Perhaps something
based on PubSub?

Thanks,

--Steve

-- 
Steve Ivy
http://redmonk.net // http://diso-project.org
This email is: [ ] bloggable [x] ask first [ ] private



------------------------------

Message: 5
Date: Wed, 25 Jun 2008 12:12:23 -0400
From: bear <[EMAIL PROTECTED]>
Subject: Re: [Social] real-world non-chat XMPP?
To: "XMPP and Social Networking,        Two Great Tastes That Taste
Great
        Together!" <[email protected]>
Message-ID:
        <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=UTF-8

At Seesmic we are working to use XMPP for both chat between users of
our system and to use PubSub for all events relating to users and/or
videos with payloads as json, atom or xml.

We will have this available to any of our clients (or any 3rd party
user of our API)

Internally all video events are sent using json payloads between the
various services and bots.

On Wed, Jun 25, 2008 at 11:01 AM, Steve Ivy <[EMAIL PROTECTED]> wrote:
> In the interest in understanding different ways that XMPP can be
> used/built on, I'm wondering if anyone has some examples of a
> real-world XMPP deployment for non-IM purposes? Perhaps something
> based on PubSub?
>



-- 
---
Bear

[EMAIL PROTECTED] (work)
[EMAIL PROTECTED] (jabber & email)
http://code-bear.com/bearlog (weblog)

PGP Fingerprint = 9996 719F 973D B11B E111 D770 9331 E822 40B3 CD29


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