Hello Sylvain,

Sylvain Hellegouarch wrote:

>> Instant Messaging. That's what the thread is talking about, I think.
>>
> Well it's broader than that IMO. I would have been surprised to hear
> that today's servers can't handle large amount of IM messages on their
> own but today the new kid on the block is PubSub/PEP and servers seem
> to be quite far behind these days.

The debate was on Facebook IM and XMPP.
>From what I understand from this thread, the question was why Facebook
did not use XMPP for its IM and what should we do to make XMPP more
attractive for these type of companies.
Instant Messaging being the most mature part of XMPP, it makes sense to
focus on IM in this debate.

Regarding pubsub, you can see it as a classical chicken / egg problem:
Client or server first ? Without good client support, there is no good
incentive to improve on pubsub (and get feedback) and vice versa.

That said we have deployed pubsub to large scale as well in a gaming
platform.

-- 
Mickaël Rémond
 http://www.process-one.net/

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