I think I figured out my problem, but I'm not sure how to fix it.

I pumped up SU_DEBUG to 9 and I receive line after line of
su_osx_port_run: entering in the console until I my event_callback
function is called the first time, then su_osx_port_run stops appearing
in the console.  It's almost as if the root stops running or the thread
terminates.

What have done incorrectly?

Thanks again.

PS Sorry about the 3 postings.  I was having issues with my default SMTP
address in Exchange.  It shouldn't happen again.

> -----Original Message-----
> From: Andrew Rechenberg Lists [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, November 18, 2008 9:21 AM
> To: sofia-sip-devel@lists.sourceforge.net
> Subject: [Sofia-sip-devel] Threading and timer questions WRT Sofia and
iPhone
> 
> Good day,
> 
> I'm doing some personal research on developing for the iPhone and I've
> been using Sofia to create a basic SIP UA for the iPhone.
> 
> I have a static Sofia SIP library compiled for the iPhone simulator
and
> my app successfully registers with a SIP server and I can receive SIP
> MESSAGEs as shown by the debugger console for the simulator.
Everything
> works as expected if I don't interact with the iPhone GUI.  I have a
> button that will send a REGISTER to my SIP server and I can use the
> sofsip_cli to connect to the same SIP server and send the iPhone UA
SIP
> MESSAGEs and I see them show up in the console.  The nua_i_message
> callback fires just fine.
> 
> I seem to be having a problem with pop up alerts though on the iPhone
> simulator and I don't know whether it's a threading problem, a timer
> problem with Sofia, or some other problem related to the iPhone and
was
> wondering if someone could provide some assistance.
> 
> Once I add code in the event_callback function to show a UIAlertView
> (basically a pop-up dialog on the iPhone), the dialog displays once
and
> once I click OK it disappears, however subsequent nua_i_message events
> timeout with:
> 
> nta: timer J fired, terminate 200 response.
> 
> Am I missing something with threading?  My su_root_t runs in a POSIX
> thread that I created when the application launched.  I'm using a
> singleton object that has a pointer to a root as a property to be able
> to pass the root object around (maybe not the RightThing to do?).
> Here's some pseudo-code for how I run it in
> applicationDidFinishLaunching (run after main() runs):
> 
> AppSingleton *myapp;
> su_init()
> su_home_t *tmp
> tmp = su_home_new()
> myapp->home = tmp;
> su_home_init(myapp->home)
> myapp->root = su_root_osx_runloop_create(*myapp)
> nua_create(...)
> su_root_release(myapp->root)
> pthread_create(thread,NULL,root_thread,NULL)
> 
> void root_thread() {
>   AppSingleton *myapp;
>   su_root_obtain(myapp->root);
>   su_root_osx_prepare_run(myapp->root);
>   while (1) {
>     su_root_run(myapp->root)
>   }
>   su_root_release)(myapp->root)
> }
> 
> I'm thinking my problem is either with the UIAlertView and/or me not
> understanding how I should be handle the threading of the root object.
> 
> This code is my first experience with pthreads so I'm probably doing
> something wrong (maybe need mutexes?).
> 
> I'm going to post this question to the Apple Developer Forums as well
> because I don't know where to go from here.
> 
> If anyone has more questions, please let me know.
> 
> Thanks for your help,
> Andy.
> 
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