On Thu, Feb 08, 2007 at 08:50:00AM +0100, Stefan Lucke wrote:
> Transferring() was introduced in vdr-1.3.42. So this needs an extra #if
> # if VDRVERSNUM >= 10342
>
> Looking at the implementation of Transferring() in device.c I'm just
> wondering of the difference compared to Replaying()
> !Transferring() == true -> no player (player == NULL) or
> player is not derived from cTransfer.
>
> device.c around line 948:
>
> bool cDevice::Replaying(void) const
> {
> return player != NULL;
> }
>
> bool cDevice::Transferring(void) const
> {
> return dynamic_cast<cTransfer *>(player) != NULL;
> }
It seems to me that Replaying() would always return true when called
from cSoftDevice::PlayVideo() or PlayAudio(). I would guess that
player != NULL when playing a recording or a live stream.
Are you suggesting that we should replace Transferring()
with dynamic_cast<cTransfer*>(player) to avoid the VDRVERSNUM check?
There is another method that could possibly be used, something like
cPlayerControl::NowReplaying(). I don't have the source tree at hand
right now, but I can check it tonight.
Marko
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