You could use a snippet to check if your scene has the same name than your filename, and/or rename your scene to your filename.
Something like this: // JScript var SceneName = Application.ActiveProject2.ActiveScene.Name var sFilenamePath = Application.ActiveProject2.ActiveScene.filename.value var sProjectPath = String(Application.ActiveProject2.ActiveScene.parent) // delete the project path + scenes\ (+8 chars) from the filename path and delete the extension (-4 chars) var Filename = sFilenamePath.substring(sProjectPath.length +8, sFilenamePath.length - 4) // Rename Application.ActiveProject2.ActiveScene.Name = Filename * It doesn't check if you have a model in your scene with the same name. Martin Yara On Wed, Apr 18, 2012 at 2:43 AM, Tim Crowson <[email protected] > wrote: > Thanks. That was it. > > Just checked with some folks here and indeed, scenes were renamed outside > of Softimage. For shame! I have reprimanded them with much reprimanding. > Cranial samples to follow. > > -Tim > > > > On 4/17/2012 12:26 PM, Sandy Sutherland wrote: > > Most likely because someone copied a scene and renamed in in > windows/explorer - we had the same thing here, never happened before then > suddenly on this show, point caches are being written into funny named > folders - which works by querying the scene name and path to write!! Found > animators had copied a scene which was working to another one, then renamed > it! > > S. > > > _____________________________ > Sandy Sutherland > Technical Supervisor > [email protected] > _____________________________ > > > > > ------------------------------ > *From:* [email protected] [ > [email protected]] on behalf of Tim Crowson [ > [email protected]] > *Sent:* 17 April 2012 18:39 > *To:* [email protected] > *Subject:* Scene file name incorrectly displayed? > > Some of our scene files are returning a different string than what is > displayed in the either the file system or the SI window. > > For example, we have a scene file named* '001_02SMB_lipsync_v011.scn.'*It > shows this name in the file system (in this case Windows Explorer, and > in the SI browser). But when we run "Save As..." the string defaults to > reflect a previous scene state *'001_02SMB_anim_v011.scn'*. > > So I opened up my script editor and printed the active scene name ( > Application.ActiveProject2.ActiveScene.Name) for my scene entitled * > '001_02SMB_lipsync_v011.scn'*. Sure enough, it returned *'001_02SMB_anim > _v011.scn'*. > > If I run 'Save As' and manually rename it to what it should be, then any > subsequent queries to the active scene name are correct, return an expected > result, and our Save Incremental tool works fine. But for that initial > 'Save As', it defaults to the string name of a previous state. > > Any idea what's going on? > > -- > > > > *Tim Crowson > **Lead CG Artist* > > *Magnetic Dreams Animation Studio, Inc. > *2525 Lebanon Pike, Building C. Nashville, TN 37214 > *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com > [email protected] > > > > > -- > > > > > >
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