oh sorry to hear that Sebastian, yes please show us some bugs repro'd, maybe there is an alternative or workaround available or a different way of getting the context you are after. At least letting Softimage know these bugs exist is cathartic in itself
Best regards, Rob On 6 June 2012 11:26, Sebastian Kowalski <[email protected]> wrote: > Hey Rob, > > thanks for the good suggestion, i will try how far i can get away with a > lower res this time. > Besides that, i am running in massive bugs when working with different > clouds, reading id's, jumping contextes. > > querying closest point from a cloud to another (just to make sure, i am > using only positions i really want) giving me soo much pain when it comes > down to change context (per point array to object array, and then writing it > back cloud). > values change randomly, making no sense at all.. first time i am really > pissed working in ice. > i will see if i can provide a repro scene. > if i calm down > > > > Am 06.06.2012 um 11:35 schrieb Rob Chapman: > > >> Hi Sebastian, >> >> what are you trying to do with the 10 million+ point cloud? closest >> location to itself is going to be painful yes :) when the point >> clouds are reaching that high sometimes its best to have a similar >> pointcloud around but with far fewer points. like say 1%. >> Surprisingly it is a heck of a lot faster doing closest points lookup >> from cloud A(10mill+) to a lowres cloud B (100k+) than to itself. >> >> So workflow is:- >> >> take original cloud A at 10mil+ duplicate and reduce down to Cloud B >> 1% with Ice nodes 'test random probability' and 'delete point' >> remember to freeze this cloud so the delete point is not live >> >> do all closest location lookup and additional processing on Cloud B >> >> when finished do closest location lookup cloud A to B to transfer >> results back to A >> >> >> Its not perfect solution for everything but in some cases with eg >> lighting pointclouds or working out densities in ICE it beats waiting >> around for those 10mill+ points to work themselves out! >> >> you may be able to do something cleverer with only the one high res >> pointcloud but for me this level of abstraction works out ok >> >> cheers >> >> Rob >> >> >> >> >> >> On 6 June 2012 09:26, Sebastian Kowalski <[email protected]> wrote: >>> >>> hey list, >>> >>> i dont need to check all pointpositions for closest points, just a few. >>> but >>> i cant figure out how to filter them out. >>> got this huge cloud (10.000.000+ points) and softimage processes >>> neighbours >>> pts forever... >>> >>> the closest point node wont accept arrays, and i am afraid we cant get a >>> filtered set >>> >>> any ideas? >>> >>> thanks in advance >>> >>> >>> ps. ive tried to just calculate distance between all points with just >>> array >>> resizing, this is fast, but i cant get near a million without >>> skyrocketing >>> memory consumption, and therefore system freeze ups. >>> >>> >

