oh sorry to hear that Sebastian, yes please show us some bugs repro'd,
maybe there is an alternative or workaround available or a different
way of getting the context you are after.  At least letting Softimage
know these bugs exist is cathartic in itself

Best regards,

Rob

On 6 June 2012 11:26, Sebastian Kowalski <[email protected]> wrote:
> Hey Rob,
>
> thanks for the good suggestion, i will try how far i can get away with a
> lower res this time.
> Besides that, i am running in massive bugs when working with different
> clouds, reading id's, jumping contextes.
>
> querying closest point from a cloud to another (just to make sure, i am
> using only positions i really want) giving me soo much pain when it comes
> down to change context (per point array to object array, and then writing it
> back cloud).
> values change randomly, making no sense at all.. first time i am really
> pissed working in ice.
> i will see if i can provide a repro scene.
> if i calm down
>
>
>
> Am 06.06.2012 um 11:35 schrieb Rob Chapman:
>
>
>> Hi Sebastian,
>>
>> what are you trying to do with the 10 million+ point cloud?  closest
>> location to itself is going to be painful yes :)  when the point
>> clouds are reaching that high sometimes its best to have a similar
>> pointcloud around but with far fewer points. like say 1%.
>> Surprisingly it is a heck of a lot faster doing closest points lookup
>> from cloud A(10mill+) to a lowres cloud B (100k+)  than to itself.
>>
>> So workflow is:-
>>
>> take original cloud A at 10mil+ duplicate and reduce down to Cloud B
>> 1% with Ice nodes 'test random probability' and 'delete point'
>> remember to freeze this cloud so the delete point is not live
>>
>> do all closest location lookup and additional processing on Cloud B
>>
>> when finished do closest location lookup cloud A to B to transfer
>> results back to A
>>
>>
>> Its not perfect solution for everything but in some cases with eg
>> lighting pointclouds or working out densities in ICE it beats waiting
>> around for those 10mill+ points to work themselves out!
>>
>> you may be able to do something cleverer with only the one high res
>> pointcloud but for me this level of abstraction works out ok
>>
>> cheers
>>
>> Rob
>>
>>
>>
>>
>>
>> On 6 June 2012 09:26, Sebastian Kowalski <[email protected]> wrote:
>>>
>>> hey list,
>>>
>>> i dont need to check all pointpositions for closest points, just a few.
>>> but
>>> i cant figure out how to filter them out.
>>> got this huge cloud (10.000.000+ points) and softimage processes
>>> neighbours
>>> pts forever...
>>>
>>> the closest point node wont accept arrays, and i am afraid we cant get a
>>> filtered set
>>>
>>> any ideas?
>>>
>>> thanks in advance
>>>
>>>
>>> ps. ive tried to just calculate distance between all points with just
>>> array
>>> resizing, this is fast, but i cant get near a million without
>>> skyrocketing
>>> memory consumption, and therefore system freeze ups.
>>>
>>>
>

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