I started using Arnold recently and the lurning curve is about 8 hours to
get amazing results, and then maybe another 8 to actually start messing
around with SSS shaders, but its raelly fast and looks amazing, at my last
studio we used mental ray and switched to arnold and it was amazing, have
had a look at Vray, and for me personally ill be sticking to Arnold, it
just got a very strong community and rapid development. :)

On Fri, Jun 22, 2012 at 8:54 AM, Eric Thivierge <[email protected]>wrote:

> I'm not a render / surfacing guy myself but I really appreciate your
> involvement in the XSI community AND for reaching out to the community for
> crits. Thumbs up!
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
>
>
> On Fri, Jun 22, 2012 at 8:03 AM, Kamen Lilov 
> <[email protected]>wrote:
>
>> **
>>
>> I'd like to chime in to this discussion.
>>
>> What are the things in VRay/XSI you hate most? A missing feature, clumsy
>> configuration, poor documentation, any kinds of instabilities, etc?
>>
>> Disclosure: I run the XSI integration team at ChaosGroup so, obviously, I
>> am not impartial to this discussion. But I am keen on making the product
>> work well for all you VFX folks out there :) and I can take criticism.
>> Shoot at will :)
>>
>


-- 
-------------------
Simon Ben Anderson
blog: http://vinyldevelopment.wordpress.com/

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