Take a look at either the 'Increment Rotation with 2 Vectors' node or the 'Increment Quaternion with 2 Vectors' node in ICE.
Use can use the weight as a blend btwn the two points. On Wed, Jul 11, 2012 at 3:11 PM, Jeff McFall <[email protected]> wrote: > Hi all, > > I am trying to find the best way to move a point along a path of the > shortest distance between two points on the surface of a sphere. > Probably a pretty basic geometry function but I am having trouble even > starting. > >From what I can gather the way to solve this is through a Great Circle > calculation > > I am getting hung up on the long/lat conversion to 3Dspace, not to mention > how to interpolate the movement along this path once calculated > > Anyone happen to have a tutorial or know of a compound that could help? > in ICE of course > > many thanks > Jeff > > > >

