Take a look at either the 'Increment Rotation with 2 Vectors' node or the
'Increment Quaternion with 2 Vectors' node in ICE.

Use can use the weight as a blend btwn the two points.



On Wed, Jul 11, 2012 at 3:11 PM, Jeff McFall <[email protected]> wrote:

> Hi all,
>
> I am trying to find the best way to move a point along a path of the
> shortest distance between two points on the surface of a sphere.
> Probably a pretty basic geometry function but I am having trouble even
> starting.
> >From what I can gather the way to solve this is through a Great Circle
> calculation
>
> I am getting hung up on the long/lat conversion to 3Dspace, not to mention
> how to interpolate the movement along this path once calculated
>
> Anyone happen to have a tutorial or know of a compound that could help?
> in ICE of course
>
> many thanks
> Jeff
>
>
>
>

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