cheers!

s

On Wed, Aug 1, 2012 at 10:26 AM, Brent McPherson <
[email protected]> wrote:

> The pickbuffer doesn't have the information but intenally we could look it
> up on the mesh more efficiently than you can using either the geometry
> accessor or polygon arrays in the SDK. (both of which don't seem to be very
> efficient)
> --
> Brent
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Steven Caron
> Sent: 01 August 2012 18:18
> To: [email protected]
> Subject: Re: SDK : caching the tool context pick buffer
>
> i didn't realize the pickbuffer in ogl could provide that or maybe it was
> a convenience function the sdk would provide over the standard ogl pick
> buffer?
>
> regardless, i will bring this up as a suggestion.
> s
>

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