cheers! s
On Wed, Aug 1, 2012 at 10:26 AM, Brent McPherson < [email protected]> wrote: > The pickbuffer doesn't have the information but intenally we could look it > up on the mesh more efficiently than you can using either the geometry > accessor or polygon arrays in the SDK. (both of which don't seem to be very > efficient) > -- > Brent > > From: [email protected] [mailto: > [email protected]] On Behalf Of Steven Caron > Sent: 01 August 2012 18:18 > To: [email protected] > Subject: Re: SDK : caching the tool context pick buffer > > i didn't realize the pickbuffer in ogl could provide that or maybe it was > a convenience function the sdk would provide over the standard ogl pick > buffer? > > regardless, i will bring this up as a suggestion. > s >

