Yep, it's pretty standard procedure mostly anywhere for batching this kind
of stuff.

On Thu, Aug 23, 2012 at 6:15 PM, Sandy Sutherland <
[email protected]> wrote:

>  Yep that is what we are doing - using RR and the farm - we are passing
> .sh files with scene, model to cache etc.. and xsibatch does the stuff for
> us.
>
> You could as you say build a batch file to do the same thing - one
> scene/or cache job at a time in sequence - then run it - no GUI needed.
>
> Is that what you meant?
>
>
> S.
>
> _____________________________
> Sandy Sutherland
> Technical Supervisor
> [email protected]
> _____________________________
>
>
>
>
>   ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Raffaele Fragapane [
> [email protected]]
> *Sent:* 23 August 2012 10:04
>
> *To:* [email protected]
> *Subject:* Re: Checking if simulation is done for current frame |
> beginner scripting question
>
>  You used to be able to pass the batch client a script to run and a scene
> if I remember correctly.
> Put together a two lines script that runs the sim and saves in place, and
> then run a shell script, a cron job, or whatever you use for running jobs
> that iterates a set of scenes in batch.
>
> Using a graphic client to open, simulate and save a number of potentially
> heavy scenes in sequence is not as ideal as having one instance per scene
> with no GUI crud.
>
> On Thu, Aug 23, 2012 at 5:38 PM, Sandy Sutherland <
> [email protected]> wrote:
>
>>  OK Raff - you trying to confuse EVERYONE now - LOL :^)
>>
>>
>> S.
>>
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> [email protected]
>> _____________________________
>>
>>
>>
>>
>>   ------------------------------
>> *From:* [email protected] [
>> [email protected]] on behalf of Raffaele Fragapane
>> [[email protected]]
>> *Sent:* 23 August 2012 08:11
>>
>> *To:* [email protected]
>> *Subject:* Re: Checking if simulation is done for current frame |
>> beginner scripting question
>>
>>   Why not just batch the command to simulate stuff and then save in
>> place on all scenes? Hopefully this isn't being done in a GUI client :)
>>
>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>
>


-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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