Hi everyone!
Just a small note on this (maybe this helps debugging further..):

- having just a .xsirtcompound in a workgroup plus an open/once opened
rendertree when unloading is a sure crasher (you dont even need a custom
renderer in that workgroup)
- the PluginManager["Tree" & "Workgroup" tabs] doesnt update when you switch
between workgroups with .xsirtcompound in them using python
- when using events and python to Add/Remove workgroups the only ones that
_never_ crash for me are workgroups containing only python plugins. Everything
that has a DLL/SO in it crashes eventually in my tests. Still havent figured out
what exactly triggers this. I was testing this with a script that switches
between different workgroups on siOnEndSceneOpen. The exact same setup could
crash on first "switch", could crash only after multiple "switches", could crash
during the event, could crash after the event when saving the scene, could crash
after the event when hitting the "Connect..." button in the
PluginManager[Workgroups tab].

hope this helps
Philipp

Reply via email to