This is truly a pain in the .ASS! Autodesk has to do something about that!
Basically expose something like what the hair generator op emiter subd
level paramter does.

On Thu, Sep 20, 2012 at 4:02 PM, Christian Keller <[email protected]> wrote:

> You can clone your mesh and subdivide it via ICE and emit from the result
>
> --
> christian keller
> visual effects|direction
>
> m +49 179 69 36 248
> f +49 40 386 835 33
> [email protected]
>
> gesendet von meinem iDing
>
> Am 20.09.2012 um 15:48 schrieb Andi Farhall <
> [email protected]>:
>
> I've read a few oldish posts that have all said the only way is a full res
> emitter (duplicate using geometry appx). Anybody know if this has changed
> in the light of ice modeling?.... before i tweak my worflow to incorporate
> bigger meshes.....****
>
> ** **
>
> cheers,****
>
> ** **
>
> Andi.****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> Andi Farhall | Senior 3D Animator****
>
> T: +44 (0)20 7565 1000 | M: +44 (0)7976 263 989
> A: 37 Dean Street, London, W1D 4PT, UK****
>
> http://spylon.tumblr.com/****
>
> ** **
>
>


-- 
---------------------------------------
Vladimir Jankijevic
Technical Direction

Elefant Studios AG
Lessingstrasse 15
CH-8002 Zürich

+41 44 500 48 20

www.elefantstudios.ch
---------------------------------------

Reply via email to