Thanks! Sent from my iPhone
On Oct 6, 2012, at 1:23 AM, Chris Chia <[email protected]> wrote: > Yes agree with Eric in the separate workgroup and plugins... > > We received quite afew crashed scenes which are often caused by 3rd party > plugins, addons and compounds... Hence it's always better to design a > workgroup for scalability and extensibility. > > > Chris > > On 6 Oct, 2012, at 2:26 AM, "Eric Lampi" > <[email protected]<mailto:[email protected]>> wrote: > > Just a note, you might want to try to split some of those things out into > separate groups. > > It can help you to troubleshoot later. > > On Fri, Oct 5, 2012 at 2:23 PM, john clausing > <[email protected]<mailto:[email protected]>> wrote: > yup, one giant workgroup :) > > but its ok now, i re-installed and updated arnold and all is well > > > thanks everyone! > > john > > > ________________________________ > From: Eric Lampi <[email protected]<mailto:[email protected]>> > To: john clausing <[email protected]<mailto:[email protected]>>; > [email protected]<mailto:[email protected]> > Sent: Friday, October 5, 2012 2:21 PM > Subject: Re: Runtime Error R6025 > > You don't have everything installed in one giant workgroup do you? > > > On Fri, Oct 5, 2012 at 1:42 PM, john clausing > <[email protected]<mailto:[email protected]>> wrote: > no particles,.....but lots of hair? > > j > > > ________________________________ > From: Rob Chapman <[email protected]<mailto:[email protected]>> > To: john clausing <[email protected]<mailto:[email protected]>>; > [email protected]<mailto:[email protected]> > Sent: Friday, October 5, 2012 1:41 PM > Subject: Re: Runtime Error R6025 > > particles? one pinged off into infinity? > > On 5 October 2012 18:25, john clausing > <[email protected]<mailto:[email protected]>> wrote: > thanks, the odd part is all the other frames render just fine?.... > > weird! > > > ________________________________ > From: Ben Houston <[email protected]<mailto:[email protected]>> > To: Adam Seeley <[email protected]<mailto:[email protected]>>; > [email protected]<mailto:[email protected]> > Sent: Friday, October 5, 2012 1:20 PM > Subject: Re: Runtime Error R6025 > > It is a coding error in a C++ program, it likely isn't an install > error. If it is crashing in Softimage, it is a Softimage error. If > it is crashing in Arnold it is an Arnold error. It may also be > another third party plugin that is causing this. You can try to work > around it by changing how you are doing things and then hopefully the > erroneous code will be avoided... > > -ben > > On Fri, Oct 5, 2012 at 1:17 PM, Adam Seeley > <[email protected]<mailto:[email protected]>> wrote: >> >> Quite familar with this one.... >> >> "Runtime Error R6025: Attempt to render Scene file some point after 16:00 >> on a Friday. Automatic Random Error generated. Please try again on Monday >> when everything will just work as if like magic." >> >> Adam. >> >> >> ________________________________ >> From: john clausing <[email protected]<mailto:[email protected]>> >> To: softimage list softimage list >> <[email protected]<mailto:[email protected]>> >> Sent: Friday, 5 October 2012, 18:11 >> Subject: Runtime Error R6025 >> >> Hello, >> I'm rendering a sequence who contents changes very little...... >> Frame 60 out of 100 refuses to render and both locally and on the farm i get >> the "R6025" error. >> >> I am rendering with Arnold, and have reinstalled softimage 2013 >> >> any ideas? >> >> thanks, >> >> john >> >> > > > > -- > Best regards, > Ben Houston > Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom > http://Exocortex.com - Passionate CG Software Professionals. > > > > > > > > > -- > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work > > > > > > > -- > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work > > <winmail.dat>

