Yeah, your best bet is probably just reading the Plugin script - as I say
it looks well commented so you can always just recreate what he's doing
yourself.



On 12 October 2012 11:30, Szabolcs Matefy <[email protected]> wrote:

> Thanks****
>
> ** **
>
> Unfortunately it doesn’t seem to work on 2013 SP1…so still seeking for
> solution****
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Peter Agg
> *Sent:* Friday, October 12, 2012 5:18 PM
> *To:* [email protected]
> *Subject:* Re: Multiple pivot****
>
> ** **
>
> I remember seeing a tutorial ages ago....
>
> ...and after a bit of digging it looks like it was 'PoseBalls' by Mike
> Malinowski (twas 3D world 136, apparently). Looks like he's got a version
> of it up on http://www.softmonkey.org/ . Looks like he's been a good chap
> and commented it all pretty well.
>
> I can't say I've had any luck with the multiple constraints with slider
> method, personally. Whichever way round I try the half-arsed Softimage
> evaluation doesn't like it. Maybe there's a special order/technique for it
> which eluded me. I can't say I trust the Pivot Kinematics either so this
> PoseBalls thing has been on my 'must deconstruct and work out' list for
> about 2 years now! Alas I've never gotten round to it so I have to credit
> Mike  instead. :)
>
>
> ****
>
> On 12 October 2012 10:41, Szabolcs Matefy <[email protected]> wrote:***
> *
>
> Hey guys,****
>
>  ****
>
> I need a solution for “multiple pivots”****
>
>  ****
>
> At this moment my idea is to have all the pivots pose constraining the
> object in question, and a slider activates which pivot is active. The
> animator is however not satisfied, he would like to grab the pivot and
> animate the object through the pivot…****
>
>  ****
>
> I’d welcome any idea…****
>
>  ****
>
>  ****
>
> Szabolcs****
>
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