Hi guys,
Thanks for your help, and sorry for the late reply! I've been trying to find 
some time to show what I meant visually.
@Chris, I tried using that, but does not seem to work when I press it. do you 
know what the command name is by chance?  I remapped almost all the keyboard to 
match my xsi/3ds max setup.. but I hadnt remapped that key so I am not sure 
what I am doing wrong,knowing the command name would help
@Stefan, I also tried keyframing the camera as you suggested, but the image 
plane stays fixed and does not zoom like xsi, here is an example:
https://dl.dropbox.com/u/4138955/drop3d/maya_imageplane_camera_keyframe.gif
..again, using maya mel hotkeys I can zoom, but still it will be good to do it 
simply with maya's default nav.. pan & zoomexample zoom in (mel):
string $currentPanel = `getPanel -up`;
string $camera = `modelPanel -q -camera $currentPanel`;
float $overscan = `getAttr ($camera + ".overscan")`;
setAttr  ($camera + ".overscan")  ($overscan - 0.1) ;
print ($camera + ".overscan = " + ($overscan - 0.1)  + "\n"); 
on the viewport: https://dl.dropbox.com/u/4138955/drop3d/maya_imageplane.gif
and here is the example in xsi where the image plane (rotoscope) stays fix 
while zooming in.
https://dl.dropbox.com/u/4138955/drop3d/xsi_imageplane.gif
so if its not possible to do it without mel, I ll stick to it, but I still 
thought of asking in case any of you had another workaround to share closer to 
xsi's...
Regards,

-Manuel









> From: [email protected]
> Date: Fri, 12 Oct 2012 09:44:16 +1100
> Subject: Re: xsi's "Attached to Camera" feature in maya?
> To: [email protected]
> 
> use the "\" (backslash) key. i think they introduced it in 2011, and
> it works quite nicely. hold it down to pan and zoom, just tap it to
> toggle the zoomed in state.
> 
> cheers,
> chrisg
> 
> 
> >> Hi List,
> >>
> >> I am doing some personal workflow comparisons between maya and xsi using
> >> photogrammetry.
> >> and I am wondering for those of you that had used maya before, do you know
> >> if there is a way in maya
> >> to lock the camera as in xsi to keep zooming onto the plate without
> >> changing the actual camera zoom, position, etc..
> >>
> >> I have all my cameras in maya locked (translation, rotation) to avoid
> >> unwanted movements, but still want to be able
> >> to zoom in/out and pan as in xsi but can't seem to be able by default
> >> without changing the camera values.
> >> I am using display "looking through camera".
> >>
> >> Currently I am zooming&panning using melscript to hotkeys but I do find
> >> this cumbersome, as it takes time and its unnatural rather than
> >> using the normal navigation, yes as in xsi.
> >>
> >> Any clues?
> >>
> >> Thanks
> >>
> >> -Manuel
> >>
> >>
> >>
> >>
> >>
> >
> >
> >
> > --
> > -------------------------------------------
> > Stefan Kubicek                   Co-founder
> > -------------------------------------------
> >           keyvis digital imagery
> >          Wehrgasse 9 - GrĂ¼ner Hof
> >            1050 Vienna  Austria
> >         Phone:    +43/699/12614231
> > --- www.keyvis.at  [email protected] ---
> > --  This email and its attachments are
> > --confidential and for the recipient only--
> >
> 
                                          

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