////////////////////////////////////////////// class Test { public: Test() { FILE* f = fopen("D:\\test.txt", "a"); fprintf(f, "hello\n"); fclose(f); } };
Test g_test; //////////////////////////////////////////////// test.txt has only 1 "hello" in it. On Fri, Oct 26, 2012 at 10:11 AM, Marc-Andre Belzile <marc-andre.belz...@autodesk.com> wrote: > Right, the original plan was to cache the plugin registration info on disk > and avoid loading the plugin at every single session. We could also keep all > plugins in memory after registration like Maya does. > > -mab > > > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of jo benayoun > Sent: Friday, October 26, 2012 12:28 PM > To: softimage@listproc.autodesk.com > Subject: Re: SDK: When *exactly* does XSIUnloadPlugin get called > > I guess the plugin is loaded once for discovering and registration (plugin > manager), and then reloaded for getting the actual features (actual extension > of features). > Usually, plugin systems use a specification file for each new plugin (xml or > other) that is in charge of describing (description, name, version, author, > ...) and register items (commands, windows, ...) plus the actual plugin where > the Load and Unload functions are only called once. Wouldnt be great to have > something similar for XSI ? > > -- jo > > > > > 2012/10/26 Luc-Eric Rousseau <luceri...@gmail.com<mailto:luceri...@gmail.com>> > sounds like if you put some code in the constructor of a global > variable, then you'd be called twice per xsi session, since your dll > will be loaded and unloaded twice? > > On Fri, Oct 26, 2012 at 9:34 AM, Marc-Andre Belzile > <marc-andre.belz...@autodesk.com<mailto:marc-andre.belz...@autodesk.com>> > wrote: >> Sorry for not being clear enough. When a plugin is loaded at startup or >> through LoadPlugin, all plugin items are registered through XSILoadPlugin >> and then the dll is unloaded by XSI *without* calling XSIUnloadPlugin. >> Anything allocated in the current dll process will be zapped by the OS at >> this point. The plugin dll will be loaded back again when one of the >> registered plugin item is required by XSI, and in this case XSILoadPlugin >> *won't* be called again. So if you allocated objects or resources in the >> plugin dll process through XSILoadPlugin, they will not be available when >> the dll is loaded back. >> >> -mab >