hey,

the easiest way might be to plug an "if" node into the "Execute when in range of goal" port on the "move towards goal" compound and just execute the "switch to next goal" when your point in time is reached. Until then set the Velocity to zero.
this way you can keep the factory goalsequencer system.

you could also setup your own state system if it needs to do some more stuff then sit there and wait.

hope that gets you going again.

Christian


On 28.10.2012 13:02, Anthony Martin wrote:
Hi all,

Go easy on me but I've got a question about moving towards a goal that feel should be straight forward but something's obviously not operating at 100% in brain today.

The desired result: particles move from the emitter to random point on geo of goal one where they stick until a desired point in time when they then detach and fly to random point on geo of goal two.

At the moment I'm using the multi goal sequencer which works fine but it switches to a new goal based on a distance to goal location condition instead of a certain time. I went into the multi goal sequencer compound and found the bit that controls switching to the next goal. I swapped the "test distance to goal" condition with a test current time. The particles fly towards the first goal but then don't seem to move to the second goal after the test current time condition.

Tell me I'm doing something embarrassingly wrong and point me in the right direction guys!

Cheers,

Anthony

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