last time I heard of something like this - it was a setting IN THE FBX options for FPS that was set wrong, or at least if I remember right - do not have Maya installed here so cannot check what options you do have that side.
S. Sandy Sutherland<mailto:[email protected]> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: [email protected] [[email protected]] on behalf of Debdas Mohanty [[email protected]] Sent: 29 October 2012 13:19 To: [email protected] Subject: Importing FBX from Maya to SI Hello Friends, I have a very unusual problem faced today when Importing a Animated FBX file from Maya to SI. In SI its off setting key frames. most interesting thing is for few parameters its creating some extra key frames in between original keyframes. Like if i have 16 frames of animation in maya but when importing in SI it is creating 18 keyframes for few parameters which is changing animation little bit. I checked importing same FBX in 3ds max, Maya and Houdini..all the softwares showing correctly except SI. Frame rate for all the software is 24. Do anyone have faced the same problem before??? For me its first time.. Please help me to figure it out. -- Regards, Debdas Mohanty Fx Artist

