Why not install Softimage 2011.5 to do your fbx stuff - we know it works in 
this version.

S.


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________________________________
From: [email protected] 
[[email protected]] on behalf of Debdas Mohanty 
[[email protected]]
Sent: 30 October 2012 07:45
To: [email protected]
Subject: Re: Importing FBX from Maya to SI


Hello Min Rui,

       The option you mentioned is not going to help because its fixed to frame 
rate 30. we cant change it to 24 now in 2013. this horrible.

Alok and Manny as you informed that freeze transform, causes the problem, that 
is true for 2013. If you check in 2011.5 and just change the frame rate option 
it works perfectly.

I tested 2 ways with freeze transform objects and animate the objects.

Case 1: created a sphere in maya(Frame Rate 24)>Transformed to different 
space>freeze transformation> animate 24 frames>export fbx

Result: Imported in Si2013:  than 30 key frames generated. in between frame 
number 1 and 24.
           Imported in Si2011.5: ( Frame rate30 ) Same result as XSI2013
           Imported In SI 2011.5 ( Frame rate 24 ).. 24 Frames Generated 
without any decimal frame values. PERFECT

Case 2: created a sphere in maya (Frame Rate 24)>Transformed to different 
space> animate 24 frames>export fbx

Result: Imported in Si2013:  2 key frames generated. On frame number 1 and 24.
           Imported in Si2011.5: ( Frame rate30 ) 2 key frames generated. On 
frame number 1 and 24.
           Imported In SI 2011.5 ( Frame rate 24 ).. 2 key frames generated. On 
frame number 1 and 24.

AD changed the option of Crosswalk and Now its showing all the errors.

Any Solution please??????????

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