Hey Chris, Thanks for that. I was planning on using cacheObjectsIntoFile but wasn't sure how to get access to/define the attributes as a variable. This looks like it could be exactly what I'm looking for. Will give it a butchers when I get in to work tomorrow.
Cheers G -----Original Message----- From: [email protected] on behalf of Chris Gardner Sent: Sun 25/11/2012 23:16 To: [email protected] Subject: Re: Scripting access to Cache Manager aaaaand i haven't really answered the question you actually asked. to make up for it, here's a link to iceattributes in the sdk: http://download.autodesk.com/global/docs/softimage2012/en_us/sdkguide/si_om/Geometry.ICEAttributes.html after that, you can pass a list to cacheObjectsIntoFile. cheers, chrisg On 26 November 2012 09:27, Chris Gardner <[email protected]> wrote: > Hey Gareth, > > you can just use the "CacheObjectsIntoFile" command to bypass the cache > manager and refer to attributes by name. > > eg: > app.CacheObjectsIntoFile("Feather_Pointcloud", 5, startFrame, endFrame, 1, > True, True, "PointPosition,randomPP,rotationPP,sizePP,indexPP,velocity", > "AnimTake1", cacheDir, False) > > http://softimage.wiki.softimage.com/sdkdocs/CacheObjectsIntoFile.htm > > cheers, > chrisg > > > > > On 26 November 2012 06:23, Gareth Bell <[email protected]>wrote: > >> ** >> >> Hey List, >> >> Does anyone know how I can find out all available parameters for the >> cache manager? More specifically the attributes (or attibutes as Softimage >> calls them!) I've looked around the SDK and online but can't seem to find >> anything very helpful. >> >> >> For example I can get them using >> >> Application.GetValue("WriteAnimation.CacheAttibutes" but the values >> returned are their index rather than their name. e.g. "5:" rather than say >> "Point Position". Ideally I'd like to be able to collect all the attributes >> listed within the cache manager at the time of caching or be able to throw >> all possible attributes into a PPG for user selection (like in the cache >> manager) >> >> Hope that makes some sort of sense >> >> cheers >> >> g >> > >

