Thank you very much! This will get us started.
On Wed, Dec 5, 2012 at 11:10 AM, Daniel Harjanto <miste...@cbn.net.id>wrote: > in standard python: > > import maya.cmds as cmds > > for i in range(5): > > MySphere = cmds.polySphere() > > cmds.setAttr("%s.translateY" % MySphere[0], i) > > in pyMel: > > import pymel.core as pm; > > > for i in range(5): > > MySphere = pm.PyNode(pm.polySphere()[0]) > > MySphere.setAttr('translateY', i) > > > Cheers, > > On Wed, Dec 5, 2012 at 4:21 PM, Christian Gotzinger <cgo...@googlemail.com > > wrote: > >> Hi list, >> >> I'm rather new to Python, and while I've got many things worked out >> nicely in SI already, we are trying to implement some of this stuff in Maya >> as well. >> Sorry for this simple question, but could somebody tell me the Maya >> equivalent for this? >> >> for i in range(5): >> MySphere = Application.CreatePrim("Sphere", "MeshSurface", "", "") >> MySphere.PosY = i >> >> I want to set attributes without having to move and rotate commands. >> >> Thank you! >> > > > > -- > Daniel Harjanto > Infinite Frameworks Studios > TD > http://misterdi.cgpot.com > >