Thank you very much! This will get us started.

On Wed, Dec 5, 2012 at 11:10 AM, Daniel Harjanto <miste...@cbn.net.id>wrote:

> in standard python:
>
> import maya.cmds as cmds
>
> for i in range(5):
>
>       MySphere = cmds.polySphere()
>
>       cmds.setAttr("%s.translateY" % MySphere[0], i)
>
> in pyMel:
>
> import pymel.core as pm;
>
>
> for i in range(5):
>
>       MySphere = pm.PyNode(pm.polySphere()[0])
>
>       MySphere.setAttr('translateY', i)
>
>
> Cheers,
>
> On Wed, Dec 5, 2012 at 4:21 PM, Christian Gotzinger <cgo...@googlemail.com
> > wrote:
>
>> Hi list,
>>
>> I'm rather new to Python, and while I've got many things worked out
>> nicely in SI already, we are trying to implement some of this stuff in Maya
>> as well.
>> Sorry for this simple question, but could somebody tell me the Maya
>> equivalent for this?
>>
>> for i in range(5):
>>     MySphere = Application.CreatePrim("Sphere", "MeshSurface", "", "")
>>     MySphere.PosY = i
>>
>> I want to set attributes without having to move and rotate commands.
>>
>> Thank you!
>>
>
>
>
> --
> Daniel Harjanto
> Infinite Frameworks Studios
> TD
> http://misterdi.cgpot.com
>
>

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