roll your own? or integrate someone elses..

http://code.google.com/p/flip3d/
https://github.com/christopherbatty/Fluid3D <- ben knows this guy




On Fri, Dec 14, 2012 at 3:47 PM, Ben Houston <[email protected]> wrote:

> The only other alternative is Oleg's NVIDIA sph solver, but it is SPH not
> FLIP.
>
> For FLIP there is RealFlow 2013 and Houdini now that Naiad was
> acquired by Autodesk.
>
> Best regards,
> -ben
>
> On Fri, Dec 14, 2012 at 6:43 PM, Michael Heberlein
> <[email protected]> wrote:
> > Hi all,
> >
> > does anyone know of a FLIP fluid solver for Softimage that would allow
> the
> > simulation of liquids?
> > I had no luck with Lagoa (SPH) so far because the particles are already
> > distributed and moving. The simulation should slowly blend in over time.
> > Lagoa emits particles in a uniform grid and I couldn't get the effect
> > working with that.
> >
> > Thanks!
> > Michael
> >
>
>
>
> --
> Best regards,
> Ben Houston
> Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
> http://Exocortex.com - Passionate CG Software Professionals.
>

Reply via email to