I should add that it was never intended to work with that many points, it's
probably slow to even open the PPG right?  I wrote it to get the number of
points first to display in the PPG...


On Wed, Jan 9, 2013 at 2:57 PM, Dan Yargici <[email protected]> wrote:

> Yeah, it's actually quite amazing how slow it is!
>
> DAN
>
>
>
> On Wed, Jan 9, 2013 at 2:43 PM, adrian wyer <
> [email protected]> wrote:
>
>> ** ** ** ** **
>>
>> it works, but on a 4 million point Lidar scan it's.... VERY SLOW.....
>> hehehe****
>>
>> ** **
>>
>> i found another way to import, renamed the .xyz to .asc opened it in
>> Meshlab, which converts it into an explosion of polygons, export an obj,
>> create an empty point cloud and add points at the point locations of the
>> exploded mesh....****
>>
>> ** **
>>
>> bit of a run around, but it's fast****
>>
>> ** **
>>
>> thanks****
>>
>> ** **
>>  ------------------------------
>>
>> *From:* **[email protected]** [mailto:**
>> [email protected]**] *On Behalf Of *Dan Yargici
>> *Sent:* 09 January 2013 10:56
>>
>> *To:* **[email protected]**
>> *Subject:* Re: terrain ascii xyz import
>> ****
>>
>>  ** **
>>
>> Try that.****
>>
>> ** **
>>
>> ** **
>>
>> On Wed, Jan 9, 2013 at 12:46 PM, ****adrian**** wyer <
>> [email protected]> wrote:****
>>
>> if you can be bothered, i know as much about Python as i do about open
>> heart surgery.....!****
>>
>>  ****
>>
>> it's just testing stuff at the moment, waiting to get some proper Lidar
>> data from the client....****
>>
>>  ****
>>
>> a****
>>
>>  ****
>>  ------------------------------
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Dan Yargici
>> *Sent:* 09 January 2013 10:30****
>>
>>
>> *To:* [email protected]
>> *Subject:* Re: terrain ascii xyz import****
>>
>>  ****
>>
>> Hi Adrian.****
>>
>>  ****
>>
>> I used the data that Chris pasted into his mail to test with and that had
>> no spaces...****
>>
>>  ****
>>
>> I use huge regular expression to parse the file for valid point data
>> lines and it doesn't expect spaces.  I'll tweak it and send it again if you
>> like...****
>>
>>  ****
>>
>> DAN****
>>
>>  ****
>>
>>  ****
>>
>> On Wed, Jan 9, 2013 at 12:22 PM, ****adrian**** wyer <
>> [email protected]> wrote:****
>>
>> Hey Dan, i gave it a swing, but regardless of my .xyz file formatting, i
>> always get the error message;  Error - no points found or not a valid XYZ
>> file!!!****
>>
>>  ****
>>
>> have you got an xyz file that works for you, that you caould strip to
>> just a couple of lines so i can see the format?****
>>
>>  ****
>>
>> the one i'm trying is like this;****
>>
>>                                             ****
>>
>>  ****
>>
>> 647680.01, 508967.136, 185.622****
>>
>> 647680.099, 508967.133, 185.609****
>>
>> 647680.124, 508953.779, 184.757****
>>
>>  ****
>>  ------------------------------
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Dan Yargici
>> *Sent:* 09 January 2013 09:34
>> *To:* [email protected]
>> *Subject:* Re: terrain ascii xyz import****
>>
>>  ****
>>
>> Hey Chris, was that script of any use?  Just curious! :)****
>>
>>  ****
>>
>> It's quite slow, as I'm sure you've noticed as you said it was a large
>> file!****
>>
>>  ****
>>
>> Never could find a way to speed it up.  I just put it down to Python
>> being slow in the end... :/****
>>
>>  ****
>>
>> DAN****
>>
>>  ****
>>
>>  ****
>>
>> On Mon, Jan 7, 2013 at 6:54 PM, Chris Marshall <[email protected]>
>> wrote:****
>>
>> ok thanks guys. I'll see how this goes. I can always break the file down
>> into smaller pieces maybe. Or if Dan's script works well, take a percentage
>> of the point instead.****
>>
>> I'll report back!****
>>
>>  ****
>>
>>  ****
>>
>> On 7 January 2013 16:51, Vladimir Jankijevic <[email protected]>
>> wrote:****
>>
>> oh, all right. If it's huge then this won't work that well I think :(****
>>
>>  ****
>>
>> On Mon, Jan 7, 2013 at 5:40 PM, Chris Marshall <[email protected]>
>> wrote:****
>>
>> That's what I was thinking. Once I get the file into soft, I'll know what
>> I'm dealing with. It's a pretty huge file of points.****
>>
>>  ****
>>
>> On 7 January 2013 16:34, Alan Fregtman <[email protected]> wrote:**
>> **
>>
>> With that, then you can use ICE on a grid of sufficient points and set up
>> a tree like...****
>>
>> "****Get** **Point** **ID****" and pointcloud getdata --> ID To Location
>> --> .PointPosition --> Set Point Position****
>>
>>  ****
>>
>> (Who knows how the terrain is ordered though. It might look horrid.)****
>>
>>  ****
>>
>> On Mon, Jan 7, 2013 at 11:22 AM, Dan Yargici <[email protected]>
>> wrote:****
>>
>> Hey Chris, I quickly (read - some things may not work!) refactored my old
>> .PLY importer for you. should work...****
>>
>>  ****
>>
>> Just rename as .py and run in the script editor.****
>>
>>  ****
>>
>> Like Alan suggested though, it's just point data so it just makes a
>> pointcloud.****
>>
>>  ****
>>
>> Hope it helps.****
>>
>>  ****
>>
>> DAN****
>>
>>  ****
>>
>>  ****
>>
>> On Mon, Jan 7, 2013 at 5:09 PM, Chris Marshall <[email protected]>
>> wrote:****
>>
>> Hi,****
>>
>> Sorry for the slow reply on this. We have an xyz file, which is just a
>> grid of points, like this:-****
>>
>>  ****
>>
>> -105.2500000000,39.7500000000,1757.129 ****
>>
>> -105.2500000000,39.7499583333,1758.791 ****
>>
>> -105.2500000000,39.7499166667,1760.882 ****
>>
>> -105.2500000000,39.7498750000,1763.025 ****
>>
>> -105.2500000000,39.7498333333,1765.183 ****
>>
>> -105.2500000000,39.7497916667,1767.467 ****
>>
>> -105.2500000000,39.7497500000,1768.741 ****
>>
>> -105.2500000000,39.7497083333,1771.766 ****
>>
>> -105.2500000000,39.7496666667,1773.832 ****
>>
>> -105.2500000000,39.7496250000,1775.873 ****
>>
>> -105.2500000000,39.7495833333,1777.84 ****
>>
>> -105.2500000000,39.7495416667,1779.369 ****
>>
>> -105.2500000000,39.7495000000,1781.255 ****
>>
>> -105.2500000000,39.7494583333,1783.423 ****
>>
>> -105.2500000000,39.7494166667,1785.815 ****
>>
>> -105.2500000000,39.7493750000,1788.552 ****
>>
>> -105.2500000000,39.7493333333,1791.749 ****
>>
>> -105.2500000000,39.7492916667,1795.332 ****
>>
>> -105.2500000000,39.7492500000,1800.269 ****
>>
>> -105.2500000000,39.7492083333,1804.516 ****
>>
>> -105.2500000000,39.7491666667,1808.3 ****
>>
>>  ****
>>
>> So it must be relatively easy to convert this into a grid? Anyone got any
>> ideas or can supply a simple script we can modify that'll read this data
>> and generate a new grid or adjust the height of an existing grid?****
>>
>>  ****
>>
>> Thanks ****
>>
>>  ****
>>
>> Chris****
>>
>>  ****
>>
>>  ****
>>
>>  ****
>>
>> On 14 December 2012 19:12, Matt Lind <[email protected]> wrote:***
>> *
>>
>> If it’s ASCII, an importer can probably be written fairly easily.****
>>
>>  ****
>>
>> Do you have a sample file?****
>>
>>  ****
>>
>>  ****
>>
>> Matt****
>>
>>  ****
>>
>>  ****
>>
>>  ****
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Chris Marshall
>> *Sent:* Friday, December 14, 2012 5:19 AM
>> *To:* [email protected]
>> *Subject:* terrain ascii xyz import****
>>
>>  ****
>>
>> Hello,****
>>
>> Anyone know how to get these into soft?****
>>
>>  ****
>>
>> Cheers****
>>
>>  ****
>>
>> Chris****
>>
>>  ****
>>
>>
>>
>> ****
>>
>>  ****
>>
>> -- ****
>>
>> ****
>>
>> Chris Marshall****
>>
>> Mint Motion Limited****
>>
>> 029 20 37 27 57****
>>
>> 07730 533 115****
>>
>> www.mintmotion.co.uk****
>>
>>  ****
>>
>>  ****
>>
>>  ****
>>
>>
>>
>> ****
>>
>>  ****
>>
>> -- ****
>>
>> ****
>>
>> Chris Marshall****
>>
>> Mint Motion Limited****
>>
>> 029 20 37 27 57****
>>
>> 07730 533 115****
>>
>> www.mintmotion.co.uk****
>>
>>  ****
>>
>>
>>
>> ****
>>
>>  ****
>>
>> --
>> ---------------------------------------
>> Vladimir Jankijevic
>> Technical Direction
>>
>> Elefant Studios AG
>> Lessingstrasse 15
>> CH-8002 Zürich
>>
>> +41 44 500 48 20 <%2B41%2044%20500%2048%2020>
>>
>> www.elefantstudios.ch
>> --------------------------------------- ****
>>
>>
>>
>> ****
>>
>>  ****
>>
>> -- ****
>>
>> ****
>>
>> Chris Marshall****
>>
>> Mint Motion Limited****
>>
>> 029 20 37 27 57****
>>
>> 07730 533 115****
>>
>> www.mintmotion.co.uk****
>>
>>  ****
>>
>>  ****
>>   ------------------------------
>>
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2012.0.2221 / Virus Database: 2637/5519 - Release Date: 01/08/13
>> ****
>>
>>  ****
>>  ------------------------------
>>
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2012.0.2221 / Virus Database: 2637/5519 - Release Date: 01/08/13
>> ****
>>
>> ** **
>>  ------------------------------
>>
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2012.0.2221 / Virus Database: 2637/5519 - Release Date: 01/08/13
>> ****
>>
>
>

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