Hi Kris. After spending some time troubleshooting this one. The head element "FR_head" is not disappearing but deforming the verts to infinity due to the "MetaMouthOperator". Looks like it may be due to a crappy value someone may have set inside the "MouthAdjustProperties" operator that FR is not happy with. Once I replaced the "MouthAdjustProperties" with a preset I saved out of a RockFalcon scene, the face reappears, and stays there when the scene is reloaded.
So: 1 Find the "MouthAdjustProperties" in the "FR_head" element 2 Open the operator and "Load Preset" (attached) 3 Save scene Let us know if that does it. Manny Papamanos Autodesk 3D Graphics Specialist : Softimage | MotionBuilder | Mudbox From: [email protected] [mailto:[email protected]] On Behalf Of Chris Chia Sent: Tuesday, February 05, 2013 1:10 AM To: [email protected] Subject: RE: Face Robot refresh Check your partition. Clear your preference folder under user home Check the explorer... Check the camera visibility This is what I could think of. From: [email protected]<mailto:[email protected]> [mailto:[email protected]] On Behalf Of Kris Rivel Sent: Friday, February 01, 2013 9:08 PM To: Softimage List Subject: Face Robot refresh Anyone ever run into a situation where your main face robot mesh just isn't visible? Its in the scene and set to visible but I can not see it. I load in the model, set the "active face robot" node to the right model and save it out. But when I reload, the face is hidden. The "toggle face" control in the face robot editor does nothing too. Any ideas what causes this? Is there some sort of force refresh or something to fix this? Kris
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