Hi Kris.
After spending some time troubleshooting this one.
The head element "FR_head" is not disappearing but deforming the verts to 
infinity due to the "MetaMouthOperator".
Looks like it may be due to a crappy value someone may have set inside the 
"MouthAdjustProperties" operator that FR is not happy with.
Once I replaced the "MouthAdjustProperties" with a preset I saved out of a 
RockFalcon scene, the face reappears, and stays there when the scene is 
reloaded.

So:
1 Find the "MouthAdjustProperties" in the "FR_head" element
2 Open the operator and "Load Preset" (attached)
3 Save scene

Let us know if that does it.


Manny Papamanos
Autodesk 3D Graphics Specialist : Softimage | MotionBuilder | Mudbox


From: [email protected] 
[mailto:[email protected]] On Behalf Of Chris Chia
Sent: Tuesday, February 05, 2013 1:10 AM
To: [email protected]
Subject: RE: Face Robot refresh

Check your partition.
Clear your preference folder under user home
Check the explorer...
Check the camera visibility

This is what I could think of.


From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Kris Rivel
Sent: Friday, February 01, 2013 9:08 PM
To: Softimage List
Subject: Face Robot refresh

Anyone ever run into a situation where your main face robot mesh just isn't 
visible?  Its in the scene and set to visible but I can not see it.  I load in 
the model, set the "active face robot" node to the right model and save it out. 
 But when I reload, the face is hidden.  The "toggle face" control in the face 
robot editor does nothing too.  Any ideas what causes this?  Is there some sort 
of force refresh or something to fix this?

Kris

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