Nice job there! I find that it doesn't match the Octane version in terms of
quality (not your fault):
a) It looks "floaty". That's just the problem with FG. You'd need insane
settings to get the flawless contact shadows of an unbiased renderer.
People like to combat that by using ambient occlusion, but usually the
result looks terrible to me, with dark corners everywhere.
b) Sampling noise of a biased renderer looks unnatural (see the reflection
on the table at the very left). Unbiased renderers otoh have very organic
noise, so often it's fine for there to be some.

I've used Octane many times for still shots and even for animations. Setup
times are short, render speed is good and the quality is great. Plenty of
features are still missing (such as motion blur), but once the Softimage
integration is ready it should become a real option for those who don't
like to use an external renderer.


On Thu, Feb 14, 2013 at 5:44 PM, Massimo Galluzzo <
[email protected]> wrote:

>   Didnt have much time to play with FG [image: Occhiolino]
> Here is Mental
>
> 9 mins and 30 seconds
> 4 mins fg precalc
>
> http://img812.imageshack.us/img812/3408/classmr.jpg
>
>

<<wlEmoticon-winkingsmile[1].png>>

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