Hi Raff,

I already have the parser done based on top of the good ol python xml.dom.minidom. And it works fine. What I did was this:

parse the scntoc, display contents to the user in a pretty format with some buttons to set res and what not and then rewrite the xml(scntoc). All this is already done and working good in production. This is all in PPG and it has sorting based on colors and names and all other fancy features for which I pushed the PPG's as much as I can.

What I am proposing is to have it all in an standalone qt app which would not be hard to do now that I have all the hard work already done.


On 20/02/2013 6:03 PM, Raffaele Fragapane wrote:
There are some good xml editors that recognize quite a bit during parsing, and offer custom tokenization filters, so you can see and edit paths, ints, floats and so on intuitively, and see the tokenized items like some of the paths for passes and buffers broken down into their tokens.

What would it offer more than that? Because unless it's supposed to become very xsi centric in look and added functionality it might be a fair bit of work before it can go toe to toe with the better xml and schema editors out there.

It's a good idea, I would definitely at least have a look at one, but before you embark on what might be a very long project if done from scratch you might want to have a peek around and see if there's a 3-clause/BSD out there you can dress up.

On Thu, Feb 21, 2013 at 9:53 AM, Eric Thivierge <[email protected]> wrote:
+1 to what Steven said.

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Eric Thivierge
http://www.ethivierge.com


On Wed, Feb 20, 2013 at 5:51 PM, Steven Caron <[email protected]> wrote:
i wrote one for blur, but never re wrote it for my new job. it would be nice to have one sitting on top of pyqt.

it would also be great to show more examples of pyqt in softimage.

s


On Wed, Feb 20, 2013 at 2:42 PM, Alok <[email protected]> wrote:
Hey All,

Sometime ago I wrote a plugin for Softimage where on every scene open I read and supply the info about ref models on UI before loading them. This way if you have thousand of ref models in your scene, you can offload them all or set them to low res so your scene opens instantly (in case of offload) or faster (in case of low res). This tool proved very useful in our production.

Now I am thinking of taking all the code and wrap it in a QT gui so that scntocs can be opened and written outside softimage as well. I was thinking how many people out there would like such a tool or is everybody already using such thing. Just asking so that I do not end up putting some personal time on a tool nobody needs. Of course it will be open source and all python.

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