Hello, just to clarify this
in maxwell you can decide the settings for unit system, check here 
http://support.nextlimit.com/display/maxwelldocs/Softimage+-+Render+options
its in the global render options, the paramter is called “Global scale factor” 
and if in softimage you adopt 1 SI unit = 10 cm, then the global scale factor 
should be set at 0.1.

Vray has also the Unit converter in its tab called “Units” which you can check 
here http://www.spot3d.com/vray/help/softimage/150R1/render_params_units.htm
and its already set at 0.1 assuming people would use the most common used 
measure in Softimage which is 1 SI unit = 10 cm 

Regarding the whole unit system, in Softimage you decide how much is your 1 
unit and model/light based on that decision, all render engines has this unit 
conversion, Mental Ray doesnt really need since it is embed in.

Hope that helps,

Max

From: Emilio Hernandez 
Sent: Thursday, February 21, 2013 10:41 PM
To: [email protected] 
Subject: Re: Units convention for lighting and rendering

Thanks Julien.  It seems that the 1 unit = 10 centimeters gives me different 
intensities in render engines where you can't define the softimage scale like 
Vray or Maxwell.




2013/2/21 julien carmagnac <[email protected]>

  We use at work : 1 unit = 1 meter




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