Hi, in emPolygonizer 3 or 4 you can do velocity stretching. Perhaps that could be trick to experiment with. I can't recall, but you might even be able to define a custom vector to use instead of velocity....
Ciaran On Tue, Feb 26, 2013 at 2:18 PM, adrian wyer <[email protected] > wrote: > ** ** ** ** ** > > trying to do water drops sitting on a surface, but it seems that neither > emPolygonizer or the built in blobboes respect particles SCALE (not SIZE)* > *** > > ** ** > > i have spheres/blobs which are flattened in Y making them NON round....*** > * > > ** ** > > ** ** > > but in render/polygonizing they turn round again...**** > > ** ** > > any thoughts?**** > > ** ** > > a**** > > ** ** > > Adrian Wyer > Fluid Pictures > ************75-77 Margaret St************. > ************London************ > W1W 8SY > ++44(0) 207 580 0829 **** > > > [email protected]**** > > www.fluid-pictures.com **** > > ** ** > > Fluid Pictures Limited is registered in ******England****** and ********** > **Wales************. > Company number:5657815 > VAT number: 872 6893 71**** > > ** ** >

