Hi,

in emPolygonizer 3 or 4 you can do velocity stretching. Perhaps that could
be trick to experiment with. I can't recall, but you might even be able to
define a custom vector to use instead of velocity....

Ciaran

On Tue, Feb 26, 2013 at 2:18 PM, adrian wyer <[email protected]
> wrote:

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> trying to do water drops sitting on a surface, but it seems that neither
> emPolygonizer or the built in blobboes respect particles SCALE (not SIZE)*
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> i have spheres/blobs which are flattened in Y making them NON round....***
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> but in render/polygonizing they turn round again...****
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> any thoughts?****
>
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> a****
>
> ** **
>
> Adrian Wyer
> Fluid Pictures
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> [email protected]****
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