Unfortunately the same happens to Game Develoeprs, and Outsource companies as well. We have to bid lower than Chinese and Indian companies, and when the price is below the minimum income needed, we try to get the money with overwork and shorter deadlines. And then the downfall begins, more work needed to get the same money, and I found myself working 12-14 hours for the same money (if I ever get it). I worked guys one year for zero income because of this.
So I am with the VFX guys! From: [email protected] [mailto:[email protected]] On Behalf Of Eric Thivierge Sent: Tuesday, February 26, 2013 4:38 PM To: [email protected] Subject: Re: Industry Solidarity. On Tue, Feb 26, 2013 at 10:33 AM, Chris Covelli <[email protected]> wrote: Maybe the problem isnt that they arent specific enough, but rather they are just obvious, so, as you've asked, why arent they enforced? We take them for granted and feel as if we have no power? We need to start pushing back against it. -------------------------------------------- Eric Thivierge http://www.ethivierge.com

