For satellite, it is four machines, not four CPUs.
Counting CPUs and cores was too much hassle so they hardcoded the satellite limit at four machines.


It should be possible, but if you had 24 machines you'd probably be better off getting some more batch licenses.

"each acting as a satellite for
one of the other 5 nodes"

It sounds like you want render nodes to use satellites, and also to be satellites. At the same time. I don't think that's a good idea. If I remember correctly we (Softimage) used to say "don't do that".



Steve


On 27/02/2013 1:58 PM, Sven Constable wrote:
Hi list,

I'm planning to extend my small renderfarm (mental ray).
One softimage network license comes with 5 batch licenses plus one
interactive license for softimage itself, which acts as  a full batchrender
license when softimage is not used.
So far so good but... AD says that xsibatch.exe can also use up to 4
satellite CPUs.
If all render nodes are single CPU systems...does this mean, I could
(theoretically) utilitize 24 (6x4) machines with batch rendering?  (Six
nodes, each  running one xsibatch.exe and four satellite nodes each). With
one softimage license?

I know about the pros and cons regarding distributed tile rendering but
that's an other story. The question is, is this possible? Maybe someone
tried it already.  Of course bigger studios doesn't care about it, but small
shops or single freelancers could make some use out of it.  I could just
throw 5 additional rendernodes into the farm, each acting as a satellite for
one of the other 5 nodes. Would cost me a third of a 2nd softimage license,
that I wouldn't use anyway...

greets
Sven



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