not really tried the topology stuff in ice yet, but wanting to merge a bunch
of objects into  a new one.....

 

i would have thought creating a group, an empty mesh, then on the empty mesh
doing a merge topo with the contents of the group?

 

apparently not!

 

im trying to create a slice tool that works on a group of objects, seeing as
the slice (or knife tool) doesn't without massive amounts of hoop
jumping!!!!

 

 

anyone??!!

 

a

 

Adrian Wyer
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