That's exactly what I'm eager for, having multiple cards in (linked by sli
or not) participating in the render. Huge bang for buck potential.

Ben

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Benjamin Clifford Davis

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On Wed, Mar 27, 2013 at 8:59 AM, Mirko Jankovic
<mirkoj.anima...@gmail.com>wrote:

> On the other hand Titan is more expensive than 2 gtx680 if I'm not
> mistaken... and i bet that with two 680 in SLI, when multi GPU is supported
> you will have better performance than with 1 titan right?
>
>
> On Wed, Mar 27, 2013 at 8:55 AM, Tim Leydecker <bauero...@gmx.de> wrote:
>
>> The GTX Titan is not a gimmick but uses the successor to the chip series
>> used in the GTX 680, e.g. the GT(X) 6xx series uses the GK104, while
>> the GTX Titan uses the GK110. You can find the GK110 in the Tesla K20,
>> too.
>>
>> You could describe the GTX690 as a gimmick, as it uses two GK104 on one
>> card
>> to maximize performance at the cost of higher powerconsumption, noise and
>> heat.
>>
>> The performance gain between a GTX680 and a GTX Titan is roughly 35%
>> and can be felt nicely when using it with higher screenresolutions like
>> 1920x1200 or 2560x1440 and higher antialiasing in games.
>>
>> That´s where the 6GB VRAM of the GTX Titan come in handy, too.
>>
>> Cheers,
>>
>> tim
>>
>>
>>
>>
>>
>>
>> On 27.03.2013 05:24, Raffaele Fragapane wrote:
>>
>>> Benchmarking is more driver tuning than it's videocard performance, and
>>> if
>>> you want to look at number crunching you should look at the most recent
>>> gens.
>>>
>>> The 680 has brought nVIDIA back up top for number crunching (forgetting
>>> the
>>> silver editions or gimmicks like the titan), and close enough to bang for
>>> buck best, but AMD's response to that still has to come.
>>>
>>> Ironically, though, the 6xx gen is reported as a crippled, bad performer
>>> in
>>> DCC apps, although I can't say I noticed it myself. It sure as hell works
>>> admirably well in mudbox, mari, cuda work, and I've had no issues in maya
>>> or soft. I don't really benchmrak or obsess over numbers much though.
>>>
>>> When this will obsolesce, I will considering AMD again, probably in a
>>> couple years.
>>>
>>> For GPU rendering though, well, that's something you CAN bench reliably
>>> with the engine, and AMD might still win the FLOP per dollar run there,
>>> so
>>> it's not to be discounted.
>>>
>>> Would be good to know what the redshift guys have to say about it
>>> themselves though if they can spare the thought and can actually
>>> disclose.
>>>
>>> On Thu, Mar 21, 2013 at 9:04 PM, Mirko Jankovic
>>> <mirkoj.anima...@gmail.com>**wrote:
>>>
>>>  well no idea about pro cards.. really never got financial justification
>>>> to
>>>> get one, quadro 4000 in old company didn;t really felt anything much
>>>> better
>>>> than gaming cards so...
>>>> but in gaming segment..
>>>> opengl scores in sinebench for example:
>>>> gtx 580: ~55
>>>> 7970: ~90
>>>>
>>>> to start with....
>>>> not to mention annoying issue with high segment rotating cube in
>>>> viewport
>>>> in SI.
>>>> 7970 smooth at ~170 fps
>>>> with gtx580 bfore that.. to point out that the rest of comp is identical
>>>> only switched card... for the first 30-50sec frame rate was stuck at
>>>> something like 17 fps... and after that it kinda jump to ~70-80fps...
>>>>
>>>> in any case with gaming cards ati vs nvidia there is no doubt. and if
>>>> you
>>>> are not using CUDA much then no need to even thing which way to go.
>>>> Now redshift is game changer heheh but I'm still hoping that OpenCL will
>>>> be supported and I'm looking forward to test it out with two of 7970 in
>>>> crossfire :)
>>>>
>>>> btw I'm not much into programming waters but is it really
>>>> OpenCL programming  that as I understood should work on ALL cards, is
>>>> that
>>>> much more complex than for CUDA which is limited to nvidia only?
>>>> Wouldn't
>>>> it be more logical to go with solution that is covering a lot more
>>>> market
>>>> than something limited to one manufacturer?
>>>>
>>>>
>>>> On Thu, Mar 21, 2013 at 10:55 AM, Arvid Björn <arvidbj...@gmail.com
>>>> >wrote:
>>>>
>>>>
>>>>> My beef with ATI last time I tried FirePro was that it had a hard time
>>>>> locking into 25fps playback in some apps, as if the refresh rate was
>>>>> locked
>>>>> to 30/60. Realtime playback in Softimage would stutter annoyingly
>>>>> IIRC.
>>>>> Plus it seemed to draw text slightly differently in some apps.
>>>>>
>>>>> Nvidia just feels.. comfy.
>>>>>
>>>>>
>>>>>
>>>>> On Thu, Mar 21, 2013 at 5:21 AM, Raffaele Fragapane <
>>>>> raffsxsil...@googlemail.com> wrote:
>>>>>
>>>>>  These days if you hit the right combination of drivers and planet
>>>>>> alignment they are OK.
>>>>>>
>>>>>> Performance wise they have been ahead of nVIDIA for a while in number
>>>>>> crunching, the main problem is the drivers are still a coin toss
>>>>>> chance,
>>>>>> and that OCL isn't anywhere as popular as CUDA.
>>>>>>
>>>>>> With win7 or 8 and recent versions of Soft/Maya they can do well.
>>>>>>
>>>>>> nVIDIA didn't help with the crippling of the 6xx for professional use,
>>>>>> and pissing off Linus. They are still ahead by a slight margin, for
>>>>>> now,
>>>>>> but I wouldn't discount AMD wholesale anymore.
>>>>>>
>>>>>> If the next generation is as disappointing as Kepler is, and AMD gets
>>>>>> both Linux support AND decent (and properly OSS) drivers out, I'm
>>>>>> moving
>>>>>> time come for the next upgrade. For now I recently bought a 680
>>>>>> because it
>>>>>> was kind of mandatory to not go insane with Mari and Mudbox, and
>>>>>> because I
>>>>>> like CUDA and I toy with it at home.
>>>>>>
>>>>>>
>>>>>> On Wed, Mar 20, 2013 at 9:58 PM, Dan Yargici <danyarg...@gmail.com
>>>>>> >wrote:
>>>>>>
>>>>>>  "Ati was tested over and over and showing a lot better viewport
>>>>>>> results
>>>>>>> in Softimage than nvidia... "
>>>>>>>
>>>>>>> Really?  I don't remember anyone ever suggesting ATI was anything
>>>>>>> other
>>>>>>> than shit!
>>>>>>>
>>>>>>> DAN
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>>
>

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