Hi Softimage Users!

I have only a few more months before I'm off to grad school full time and
thought it might be mutually beneficial for our community to come up with
some sort of Softimage Jedi training regimen in order to impart some
wisdom, while at the same time helping me stash away some funds to pay for
cappuccinos when I have to pull all-nighters  for my exams.

Something I was thinking about, (in an effort not to overlap any of
Raffaele's excellent training work) rather than creating a bunch of videos,
was to set up a class using GoToMeeting where we can distribute scene data
and solve problems interactively. This would allow real time questions and
feedback, but more importantly,  provide insight into the problem solving
process, and how decisions are made along the way, which is something the
video course format doesn't provide. For all students, I would provide an
extensive package of custom tools to add to the problem solving arsenal.

What I'm curious to learn is, what areas of technical animation in
Softimage would users be most interested in learning? For example:

   - Basic rigging (fundamentals)
   - Advanced rigging (secondary and tertiary animation control)
   - Designing custom deformers using ICE (facial animation, volume
   retention, etc)
   - Adding secondary effects under short deadline (flesh jiggle, springs,
   muscle effects)
   - Using scripting for problem solving
   - Developing custom tools using the Softimage UI
   - Developing custom tools using PySide UI
   - Understanding ICE (fundamentals)
   - Other

-Bradley

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