Looking at the mem usage graph it went from 4.03 Gb to 4.53 at the end of
the render and then back.
Which means around 500 megs.




On Tue, Apr 2, 2013 at 7:47 PM, Gene Crucean
<emailgeneonthel...@gmail.com>wrote:

> Here's a quick render with no secondary bounces. 9.87 seconds. Which is
> closer to your guys tests...
>
> # INFO : [arnold] 00:00:15  836mb   render time:
> # INFO : [arnold] 00:00:15  836mb   node init                    0:00.00
> # INFO : [arnold] 00:00:15  836mb    sanity checks               0:00.00
> # INFO : [arnold] 00:00:15  836mb   bucket rendering             0:09.86
> # INFO : [arnold] 00:00:15  836mb    subdivision                 0:03.26
> # INFO : [arnold] 00:00:15  836mb    displacement                0:01.04
> # INFO : [arnold] 00:00:15  836mb    accel. building             0:00.26
> # INFO : [arnold] 00:00:15  836mb    pixel rendering             0:05.29
>  (multi-threaded render, this value may not be reliable)
> # INFO : [arnold] 00:00:15  836mb   system/unaccounted           0:04.08
> # INFO : [arnold] 00:00:15  836mb   total                        *0:09.87* 
> (58.62% machine utilization)
>
>
> [image: Inline image 1]
>
>
> Btw, do you guys have any idea how much memory VRay uses for this test?
>



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visual | stuff
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