If you multiply the weight by say 10 or so to get out of the [0, 1] range, then round that to an interger, and plug it into Iterations, you crash as described.
But if you save that integer as a custom attribute, then get it and plug it into Iterations, it seems to work fine. I think I remember seeing something similar recently but you should log it to make sure. gray From: [email protected] [mailto:[email protected]] On Behalf Of Szabolcs Matefy Sent: Friday, March 29, 2013 05:25 AM To: [email protected] Subject: RE: Repeat node ICE Here's my scene, if you could take a look... The idea is to replicate the behavior of DPK PaintDeform, so make a smoothingbased upon the original topology (maintaining the relation between the points, etc) Now, the weight map drives the intensity, but this way I am fairly limited (no buildup possible). If I drive the iteration via the weightmap, I might create a buildup... Cheers Szabolcs From: [email protected]<mailto:[email protected]> [mailto:[email protected]] On Behalf Of Grahame Fuller Sent: Thursday, March 28, 2013 5:49 PM To: [email protected]<mailto:[email protected]> Subject: RE: Repeat node ICE The Iterations port starts out per-object but switches to per-component if you connect something in another context. Ditto for the Condition port of While. I've used them both many times. I just did a quick test over lunch and using a weightmap worked fine. There must be something else going on in the scene. gray From: [email protected]<mailto:[email protected]> [mailto:[email protected]]<mailto:[mailto:[email protected]]> On Behalf Of Edy Susanto Lim Sent: Thursday, March 28, 2013 03:38 AM To: [email protected]<mailto:[email protected]> Subject: Re: Repeat node ICE Hi, The repeat iteration number requires a object context integer. while weight map is per point attribute, so I don't think it's possible. However, you can use a repeat with counter compound and then use the counter attribute to compare with your weight map value and do a logic check with it. In the attached image, I scale the weight map value (normalized) and use it to tell weather I need to do another increment or not. Hope it helps. Cheers, edy On Thu, Mar 28, 2013 at 5:48 PM, Szabolcs Matefy <[email protected]<mailto:[email protected]>> wrote: Hey folks...can I drive the iteration number with a weightmap in the ICE Repeat node? I tried but SI crashed whenever I connected. I made sure that the numbers are rounded, and iteration is at least 1, yet SI crashes... Cheers Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli -- Edy Susanto Lim TD http://sawamura.neorack.com
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